reporust_rebootcancel

97,342 Commits over 3,653 Days - 1.11cph!

8 Days Ago
Compile fix
8 Days Ago
Item / ItemManager use pooling
8 Days Ago
Remove zones
8 Days Ago
subtract mission_improvements_may_24 - compile fix
8 Days Ago
merge from mission_improvements_may_24
8 Days Ago
merge from ai_zone_leak
8 Days Ago
merge from minigun_fixes_may_24
8 Days Ago
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8 Days Ago
Added profiling and stat command to investigate potential zone leaking.
8 Days Ago
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8 Days Ago
merge from patrol_helicopter_health_reset
8 Days Ago
Eliminated BaseCombatEntity.Hurt GC alloc
8 Days Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
8 Days Ago
some walkways set model fixes (sg's, holes) better staircases for radtown storage building large s2p
8 Days Ago
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8 Days Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
8 Days Ago
Fix foundation not replacable under a roof - ensure foundation can't be placed clipping into roofs https://files.facepunch.com/jakerich/DiEvbg8FtDsQvCkQ/ZXt1WMKFWMUmUu0d.png https://files.facepunch.com/jakerich/ba6PAFGqdbJdQgs8/xFa89R274Dbx7H8o.png
8 Days Ago
Fixed reload option when selecting a minigun in the inventory not translating properly
8 Days Ago
Adjust prompt on minigun reload tip to mention workbench lvl 2/3
8 Days Ago
Award tutorial gun achievement when opening the rate rather than via physics trigger, should be more reliable?
8 Days Ago
S2P both stables and fishing villages
8 Days Ago
Fix 'Saved = true' being set for the new function
8 Days Ago
Add `refresh_nickname_cache` to force manual refresh of steam nicknames
8 Days Ago
Force the nickname cache to refresh when connecting to a server to give steam every chance in the world to download nicknames
8 Days Ago
Script setup on tools
8 Days Ago
More map marker size adjustments
8 Days Ago
Remaining throwables w/ script setup
8 Days Ago
Fixed one of the cake candles getting blown out out when you run far
8 Days Ago
Don't allow missions to end if the player doesn't have enough slots in their inventory for all of the rewards (includes any applicable bonus rewards) Show an error toast in this case Toasts can now appear while the player is in a conversation
8 Days Ago
Shrink vending machine clusters that are too close to mission marker clusters
8 Days Ago
Conversation screen can now be closed with escape
8 Days Ago
Fix nexus map not filling the screen when zoomed out on ultrawide displays
8 Days Ago
Added support for 'AssetModificationProcessor' interface, which now keeps track of added and removed assets, allowing the tracker to process those entries
8 Days Ago
Refresh list of nicknames every 30s for the first 2 minutes of gameplay, then move to refreshing steam nicknames every 5min
8 Days Ago
Fix client crash when loading clan score events
8 Days Ago
Fix minigun deleting ammo when it runs out of durability and deletes itself (by putting ammo into inventory)
8 Days Ago
Add `breakheld_almost` command to put the held item to 1 durability
8 Days Ago
Fix unable to replace foundation under half height floor after the foundation is destroyed - exclude floors from normal deploy volume - add smaller build volume the exact size of the foundation specifically for floors https://files.facepunch.com/jakerich/8JGYPyRbYbgdmtWo/5QcMFMEycMJf4bG7.png
8 Days Ago
Merge from unity_2022.3.24
8 Days Ago
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9 Days Ago
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9 Days Ago
Reorganized electric wire shaders and added optional per-vertex culling based on arbitrary/OBB volume
9 Days Ago
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9 Days Ago
extra rain gutter sizes, side of rahouse large staircase model/prefab updated buildings, update scene
9 Days Ago
player update. watergun set up
9 Days Ago
player update. smg anim set edits
9 Days Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
9 Days Ago
Make all colors in "PickAFriend" menu the bright version Decide if we want to show dark colors for offline players later
9 Days Ago
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9 Days Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."