reporust_rebootcancel

115,254 Commits over 3,959 Days - 1.21cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Fix compile
4 Years Ago
Added coloured directional hose materials Default colour radial menu option is now coloured green when using hose tool
4 Years Ago
Fix subs surfacing way too fast when driver dismounts
4 Years Ago
Adjust player colliders when mounted in the subs, to match them up with player bounds and make sure they can't be shot through sub walls
4 Years Ago
Auto-refresh mugshots once in a while
4 Years Ago
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4 Years Ago
merge from ai
4 Years Ago
merge from main
4 Years Ago
swimming tweaks
4 Years Ago
fix for nametags not being lit by time of day cleaned up contacts UI
4 Years Ago
Pooling fixes Don't render mugshots if the player isn't visible
4 Years Ago
First pass at climate based color grading
4 Years Ago
UI responsiveness and bugfixes
4 Years Ago
cleanup players not seen for a day from the 'seen' section of the contacts list
4 Years Ago
Skin update
4 Years Ago
no longer mark victim as enemy
4 Years Ago
added 'forget' button, tightened up control UI
4 Years Ago
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4 Years Ago
Night vision goggle post effects Small exposure speed tweaks on main_base
4 Years Ago
BaseNavigator returns false (and states return an error) if the target position is not within attack range
4 Years Ago
no mugshots of sleeping/dead people
4 Years Ago
phrases, tighter mugshotDot, removed debug.logs
4 Years Ago
contacts tooltip fix
4 Years Ago
fixed nametag indicators not visible when teams were mismatched fixed nametag colors not updating immediately
4 Years Ago
New grading profiles for each biome.
4 Years Ago
merge from contacts
4 Years Ago
merge from main
4 Years Ago
Merge from main
4 Years Ago
Setting mipmap bias
4 Years Ago
updated jaw on wolf run
4 Years Ago
changed optimisation settings on wolf & boar idle
4 Years Ago
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4 Years Ago
merge from ai main
4 Years Ago
merge from swim2
4 Years Ago
Set boar fur to cast no shadows
4 Years Ago
4 Years Ago
merge from main
4 Years Ago
Mark displayName in RelationshipManager proto as optional (should help bugged players rejoin) Don't store relationship data if either player is an npc
4 Years Ago
merge from besttarget
4 Years Ago
Human GetBestTarget improvements and human AI design updates.
4 Years Ago
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4 Years Ago
Change dive/climb rate
4 Years Ago
Simplify and improve the sub dive/climb method
4 Years Ago
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4 Years Ago
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