reporust_rebootcancel

108,190 Commits over 3,867 Days - 1.17cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
Made a custom fuse loot panel for fuse boxes (will need S2P to take effect)
4 Years Ago
Set loot panel title when looting horse corpses Hooked up title field on large wood box loot panel so the entity name gets updated dynamically (will need some testing) Add PrefabInformation component to large wood box so it can update the loot panel
4 Years Ago
Fixed combat knife not showing skins in third person
4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed "Others" options on HBHF Updated HBHF desc
4 Years Ago
Fix the skin picker UI showing a few skins twice
4 Years Ago
Make floating origin client-only (client+server is hopeless)
4 Years Ago
Backporting ParticleSpawn / ParticlePatch changes to DecorSpawn / DecorPatch
4 Years Ago
Spawn weather particle effects on a grid, opens the door to various optimizations
4 Years Ago
skin approval
4 Years Ago
Added a test to work out memory layout and conversion to BRG batches to allow adding and removing batches.
4 Years Ago
Convar tweaks
4 Years Ago
Restored weather.rain and weather.wind convars
4 Years Ago
Fixed sky dome prefab having a fogginess of 3e-45 saved
4 Years Ago
Weather report tweak
4 Years Ago
Fixed that weather convar overrides would be clamped to 1
4 Years Ago
Better weather seed / randomization
4 Years Ago
Added weather.load convar to load a specific weather preset Added weather.reset convar to reset to dynamic weather Added replicated convars for all the individual weather parameters (modding / events)
4 Years Ago
New preset based (and artist controlled) weather type system that exposes all atmosphere and cloud sky parameters (rip programmer art)
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
npc navigator rotation
4 Years Ago
Terrain backup
4 Years Ago
Fixed map markers visually "popping" frequently by only updating the relevant UI marker when the marker receives a network update (instead of updating every UI marker)
4 Years Ago
Fix client exceptions when looking at non electric/fluid entities while holding the wire tool (roller doors at power plant)
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
More LOD tweaks
4 Years Ago
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4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
manifest
4 Years Ago
updated tea icons
4 Years Ago
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4 Years Ago
final phrase check
4 Years Ago
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4 Years Ago
WIP shredder stuff, Rig
4 Years Ago
Fix compile
4 Years Ago
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4 Years Ago
Sky dome prefab serialization auto updates (for cleaner diffs when we tweak it from here on out)
4 Years Ago
Restored rain chance (10%)
4 Years Ago
Fixed fog hiding clouds in the max rain weather state
4 Years Ago
Plugged new rain and snow particle effect prefabs into the rain and snow system
4 Years Ago
Navigator test
4 Years Ago
Merge from main
4 Years Ago
▄▌▄▌▇ "▉▋▌▋ ▅▇▅▄▌▍▄ ██ ▅█▍▊▉▍ ▋▉█▆▊▄▅▉ ▄▍▅▉ ▆▍██▄ ▆▌▅▉▅▋█▌ ▍▇▄▍▌▌ ▇▇▄▅▌ ▅█▆▊▄▌▄▅▊" █▌ ▉▍▊█▊▌█▇▊ ▋▍▇▊▋▄▊▆ ▅▌ ▅▅▋ ▊▆▉▄ ▅▄▋▅▊