108,198 Commits over 3,867 Days - 1.17cph!
Server versions of weather.load, weather.reset and weather.report
Small typo, shouldn't affect anything
This was supposed to be commited
Particle grid emission rate also takes camera velocity into account
Testing high collision quality on rain and snow
Better camera velocity offset in particle grid
event fixes, start/stop design events, fixed test entity not being attackable.
Fixed climate system not initializing on the server (causing several NREs)
Fixed effect systems updating during the loading screen
▅▋▇▉▆ ▌▌▆▍▆ ▇▅▌█▉ █▆▌▆▋▆ ▊▄ ▉▅▅█▉▉ ▊▆▊▋, ▊▌█▄▆▉▌▄ ▊▆▍ ▋▍▇▄▅▅▌▌, ▊▆█▉▋ ▋█▅▇▇, ▊▆▍▋▇ ▅▊▅▇ ▍▆▇ ▊▊▇▅▌ ▅▌█▇█▌█▍█
Fix wearable retargeting breaking when switching view modes
▄▊▉▊█ ▇ ▄▆█▋█ ▍▄▇▋▍ ▉▇▅▆▋▊▇▅▋▉ ▄▄██▌▉ ▅▉█▆▋ ▉▌ ▊▄▉▍█ ▊█▍▍▋ ▉▇▄▋█▊ █▆▇▍▌ ▇▄▋▍▍
▌▌▉▍▉▅▄█▉ ▆▆▊▍▉▆▊▄ ▆▌ ▄▋▌▊▌▍ ▄▇ ▉ ▍▇▍▋ ▄▉▌
Remaining new south-west & coastal road, fishing village.
█▉▊▅▆ ▅▍▋▉▅▆▉▆ ▋▌▉▊▍ ▍▉▋▍▅▋▄▄▍ ▊▉▌▆▋ ▇▇▍▍▍▌▊ ▊▊▉ ▍▊▍▆▉
▌▆▍▍▌▇▉ ▆█▌▉ ▋▉▆ ▅▍▆▇ ▍▅▊▊▄▇▍█ ▅▄▆▄▌█ ▍▇▊▌▅▅█ ▄▌▆█▉█▇▆ ▌▍▉█ █▍▌▄▆▆▉▄█ ▅█ ▍█▍▄▋▆▉▇▋ (▄▌▌▆ ▇▆█▍▉▅▆▄▋ ▉█▉▅ ▆█ ▊▉▄▄▌█ ▇▍ ▊▇'▉ ▄▆▊▋▇▉ ▄▉▊▍)
▌▊▉▉▍ ▉▊▆▅▄▄▅▅▅▋▋▇▅.▍▇▇▅▊▊▋▅█▌▋█▅▍▅▇▍▋ █▋▅▍▇▋▆▇▇▊ ▉▌ ▌▆▅▉ ██▊▊▍▌▌▋ ▅▋▉▋▍▅▄▌ ▆▍▆▊▍ ▍▄ ▊▍▇ ▆▅▉▉▄█ ▆▉█▋▊▆▌▊ ▍▇▋▉▆█▇▆▉
▋▍▇▆▆ ▇▍▆█ ▌▊█▄▄▉▍▌ █▋▄▉ ▋▊▊ ▅▆▆▅▄▉▍▇▋ ▅▌▉▉▊▅▉ ▋▄▌▊▆▇▉▋ (▆█▉▌▄▆█ ▍▆▋▅)
Bug fixes, frustum culling jobs etc.
Disabled all the automatic weather types for testing purposes
Changed weather.load, weather.reset and weather.report to client side admin / dev console commands
Fixed particle grid not catching up fast enough when moving very fast (the particles themselves might still need speeding up to solve outrunning those while they fall)
Disabled particle grid update altogether if it's not raining
Fixed rain and snow falling through water (collision mask adjustment)
Less convoluted SynchronizedClock implementation
More state container fixes and transition features.
Added console.erroroverlay toggle.
Do the lightning diceroll every 5-15 seconds at max intensity while we're still testing things
▌▍▉▊▉█▇▊ ▇▉▄ ▆▇▅▊▇▋ ▌▆ █▇▉▌▊ █▇▊▉▇▌▊ ▌▌▋ ▌▌█▄▅
Static hitch and trough for stables
Static horse saddle models/Prefab
Stables_a and stables_b buildings progress
Thunder can be enabled on weather preset rather than toggling on and off with rain
merge from main - skin bundles
▅▆▆▋█▊▆ ▅▆▆█▅▅▉▇ ▋▍▆▄ ▍▅▇▆▉▉ ▉▌▄▌▊▇▉
First pass on a system to record camera movements and properties to while playing a demo, then playing them back in sync with the demo on subsequent plays
Saves to an .anim file so it can be integrated with editor workflows
▉▇ ▅▄▅▍▍ ▊▌▅ ▆▌▅▍ ▆▌ ▊█▍▋▋ ▊▋█▇▊▇▅▄▆ ▅▋▄█ ▊ "▆▉▍▅..." ▄█▄▆▇▍ ▋▊ ▆▇▊ ▅▋▄▆▊▍ ▊▊▋█ ▊▋▊▊ ▍▉▋▋▆ ▄ ▇▋▆▌-▇▋▇█▉▉ ▍▄▋█▄█ ▋▋ ▋▋▊▌▅▊ ▇ ▊▇▊█ █▍▍▄ ▇▆▇ █▅▍▍ ▉▆▅▆
▍▉▄█▋▇▉ ▅█▄ ▄▉▄▇▅▍█▉▌ ▊▇▌▆█▄▋▋ ▆▆▋▄ ▍▌ ▇▊▅ ▄▌▊▇▅▅ ▉▄▇▅
█▆▇▆▇█▅▊▇▊ ▇▋▇▌█▇▍▍▌ ▆▆▊▅▄▍▄
▌▊▍▍▋ ▊ █▇▇▅▅▅ █▋▇▌ ▍▍▌ ▆▆▆ ▍▅▊▍▅█▌▌▅▆
▇▆▊█▋▇▍▊ ▆▄▉▇ ▅▌█▄ ▌▇▊▅▆▊▋▊▊▌ ▇▋▉▍ ██▍▍▌▅▅ ▍▅▉▍▅▍▆▊ ▊▍ ▌█▄ ▊▉▅▍▄▊█▍ ▋▌
▍▍▊▄▌ ▊▊▅▆ ▇▉▍▊▇▋▋▉▇ ▌▌▄▇▍
▋▌█▄▄▊ ▅▇▇▄▇▍▄▇█▆▆ ▊▊▇▌ ▇▇▍▅▌▍▉ ▉▇▆▊▉▍▍▆ █▉▊█▄▍▅
▌▇█ ▋▇▄ ▄▉▆█▍▅███▌▅▊ ▊▌▄▋▊▇▄█▆ ▌▊▍▅▇▌▅ █▉▋▅▊██ ▋▄ ▅▉▌ █▋▍▋█▋█▅▅▅▋▄▊▍▋ ▆▍▆▇▊▆▆▍▍
Fixed more culling job issues