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108,036 Commits over 3,867 Days - 1.16cph!

4 Years Ago
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4 Years Ago
Updated trainyard volumes & lighting, and fixed new cliffs clipping into things. + S2P.
4 Years Ago
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4 Years Ago
Added some utilities to find prefabs etc. with animator components.
4 Years Ago
Moved GetBestRoamPosition from HumanNPC to AIInformationZone, optimised the loop checks.
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
Fixed searchlight LOD distances
4 Years Ago
Merge from gib_pool (scale fixes)
4 Years Ago
Assigned overrides for Instruments and Summer DLC deployables
4 Years Ago
Add overrides to water catchers, vending machine, campfire water purifier, wooden box
4 Years Ago
Assigned overrides for: Sign Varieties Repair Bench Research Table Searchlight Shelves Spinner Wheel Workbench (all versions) Tool Cupboard
4 Years Ago
Added the new Focus Local Player option as a button in the Rust Editor window
4 Years Ago
Initial work on making road signs into destroyable entities
4 Years Ago
Gibs now look up their material on the root object if sourceMaterial is assigned (fixes skinned items not getting skin applied to gibs)
4 Years Ago
Increased road sign culling distance from 50m to 75m. Aiming to reduce pop-in right before a car or heli crashes into one.
4 Years Ago
Set default Quality setting back to six (was zero)
4 Years Ago
Merge from gib_pool
4 Years Ago
Apply scale override to mesh override positions so gibs aren't spawned at the correct scale but at unscaled positions
4 Years Ago
Added overrides and disabled gib mesh r/w for: Smart Alarm Smart Switch Medium rechargeable battery Large rechargeable battery Powered Water Purifier Pressure Pad Electric heater Fluid Combiner Fluid Splitter Fluid Switch RF Broadcaster RF Receiver Small Generator Igniter Sprinkler Tesla Coil Water Pump
4 Years Ago
Merge from main
4 Years Ago
Typo fix
4 Years Ago
Gib rotation tweak Fixed powered water purifier gibs rotated incorrectly
4 Years Ago
Remove IsPlayingDemo early exit on photo frames, since they can work with demos now
4 Years Ago
Very minor cleanup
4 Years Ago
Speculative NRE fix in DestroyGib
4 Years Ago
Fix benchmark NRE in ForceUnderwear Add AuthResponse.InvalidAuthSession for better kick reasons
4 Years Ago
Merge from flare_optimizations
4 Years Ago
Potential fix for NRE
4 Years Ago
Merge from main
4 Years Ago
Sphere tank & supermarket + s2p S2P'd big sewers again just in case
4 Years Ago
Fixed an issue with skin loading occasionally causing large spikes.
4 Years Ago
Fix broken queryport option Fix possible NRE in SteamInventory
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Added "Tools/Scene/Focus Local Player" to select the LocalPlayer object and focus the scene view on it, useful for when testing in large/slow scenes.
4 Years Ago
merge from main
4 Years Ago
Heat source NRE on load fix
4 Years Ago
Merge from gib_pool_merge
4 Years Ago
Merge from Main ->demo_filestorage
4 Years Ago
Dispose StreamReader
4 Years Ago
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4 Years Ago
Fixed UIBuffsIcon inspector vars being under an #if CLIENT (cuases NRE when switching to SERVER and back to CLIENT)
4 Years Ago
Merge from main
4 Years Ago
Fix some more inaccurate readouts for IO entities
4 Years Ago
Merge from gib_pool_merge
4 Years Ago
Merge from gib_pool
4 Years Ago
Subtract 53800 (reverting gib_pool subtraction)