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134,872 Commits over 4,324 Days - 1.30cph!

3 Years Ago
Cleanup GlobalNetworkHandler
3 Years Ago
Fix blue deploy guide not showing for instanced prefabs Assign the runtime created MeshRenderConfig to InstancedMeshFilter so we can grab it from the PrefabAttribute
3 Years Ago
Manually set "globalBuildingBlock" for all building block prefabs
3 Years Ago
Remove magic "is BuildingBlock"
3 Years Ago
Eliminated a couple more functions
3 Years Ago
Convert sleeping bag and bed
3 Years Ago
Change `global_rendering` convar into a command line argument `--use-normal-rendering` Block planter box material changing behind `-use-normal-rendering` instead of the runtime toggle of instanced rendering
3 Years Ago
Flame stuff WIP
3 Years Ago
Fix minimum distance for first LOD in RendererLOD being 1m allowing you to see through walls when close up (set to 0m for instanced rendering)
3 Years Ago
Converted conditional model prefabs
3 Years Ago
Fix prefab converter missing conditional models for building blocks (mainly foundation walls)
3 Years Ago
Furnace lit material
3 Years Ago
Fix ConstructionPlaceholder renderers not being removed
3 Years Ago
Merge from main
3 Years Ago
Allow selecting which zone to start in when connecting to a nexus the first time since wipe
3 Years Ago
exported oiljack arm after mesh edits and set up anim controller
3 Years Ago
More.
3 Years Ago
Fire flipbook files.
3 Years Ago
Provide connection protocol to remaining nexus redirects Updated FP.Nexus to reflect port field changes Moving repeated bits into NexusUtil
3 Years Ago
test mesh for turret
3 Years Ago
Network++ (isolating staging in case we cherry pick the previous changes with protocol 2400 to release)
3 Years Ago
Merge from save239
3 Years Ago
Network++
3 Years Ago
CodeGen
3 Years Ago
merge from ping_sfx_slider
3 Years Ago
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3 Years Ago
Merge from hackweek-chat-emoji
3 Years Ago
Speculative changes to prevent RustEmojiLibrary NRE's
3 Years Ago
Pumpjack FBX update
3 Years Ago
Revert 84733 due to unresolved issues with some physics situations like stacked items
3 Years Ago
LookAtWeaponRack UI cleanup
3 Years Ago
pumpjack mesh update
3 Years Ago
Simplified and cleaned up some placement effect stuff
3 Years Ago
Pumpjack materials update
3 Years Ago
Merge from main
3 Years Ago
merge from patrolheli_water_fixes
3 Years Ago
merge from nvg_drone_fix
3 Years Ago
merge from save239/towel
3 Years Ago
merge from animated_neon_fix
3 Years Ago
merge from building_skins_3
3 Years Ago
removed left-over helper mesh in export
3 Years Ago
Merge from hackweek-chat-emoji
3 Years Ago
Fixed the first builtin emoji getting overwritten with server emoji's
3 Years Ago
Improved the animation transition from jump to fall
3 Years Ago
Added a slight forwards/backwards tilt based on input
3 Years Ago
Merge from hackweek-chat-emoji
3 Years Ago
Added global.ResetServerEmoji Rescans the serveremoji folder, note that clients will need to reconnect to get the latest emoji
3 Years Ago
Fix internal emoji controllers not properly shutting down when disconnecting from a server Fixes several exceptions and prevents server provided emoji appearing multiple times in the gallery Fix server provided emoji not appearing in the gallery in some cases
3 Years Ago
Merge from main
3 Years Ago
Cherry pick BBQ collider change -> BBQColliderFix