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134,731 Commits over 4,324 Days - 1.30cph!

3 Years Ago
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3 Years Ago
merge from save239
3 Years Ago
cherrypicking 84616
3 Years Ago
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3 Years Ago
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3 Years Ago
allow melee into the splash dmg fix colliders
3 Years Ago
merge from save239
3 Years Ago
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3 Years Ago
merge from save239
3 Years Ago
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3 Years Ago
Fix ferry getting stuck while departing the ferry terminal (and then warping to the next zone) Fix ferry SphereCast returning incorrect values when it hit something
3 Years Ago
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3 Years Ago
Fix turrets not spawning correctly on nexus ferry
3 Years Ago
Update CraggyIsland_Nexus to have a ferry terminal
3 Years Ago
Hide the marker list while in the nexus map
3 Years Ago
Update global_networked_bases/2021
3 Years Ago
Cherry pick 84602 (BeginWrite called twice)
3 Years Ago
Cleanup
3 Years Ago
ComputeBuffer.BeginWrite will call warning if it is called twice before EndWrite is called
3 Years Ago
getting rid of shadow proxies on objects where it didn't suit with the flashlight
3 Years Ago
getting rid of shadow proxies on objects where it didn't suit with the flashlight
3 Years Ago
Water cooler and water jug meshes/prefabs/textures
3 Years Ago
Convert sam site bottom to RendererLOD Update sam site prefab with new InstancedMeshFilter
3 Years Ago
Fix entity update being recieved before global network update
3 Years Ago
Cleanup
3 Years Ago
Merge from main -> global_networked_bases
3 Years Ago
Fix entity configs not being added & windmill prefab updated
3 Years Ago
setting up static pumpjack prefab with animated oiljack arm
3 Years Ago
Hatch burnout one-shot
3 Years Ago
Set up ferries to go to the new ferry terminal monument Remove placeholder ferry dock monument
3 Years Ago
attempting to fix unable to pick up item in LS
3 Years Ago
Blocked vertical access inside pigeon nest
3 Years Ago
increased draw distance selectively on some props in desert base dwellings
3 Years Ago
Added env volumes of type building in the walkable pipelines, incl LS pipes
3 Years Ago
Disabling underwater lab greeble in dwellings as they dont fit with walls Adjusting the greeble prefabs left in the modules
3 Years Ago
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3 Years Ago
menu/codegen changes
3 Years Ago
Missing cover on LOD1 of top_walkways
3 Years Ago
resized/cropped barricade_props_atlas as we likely wont add to it updated models UVs to reflect change updated textures in it to reflect recent changes
3 Years Ago
fix for cave_large_hard through terrain around cenote - added rocks
3 Years Ago
fix for cave_medium_easy through terrain - added rocks
3 Years Ago
Fixed dressing clipping in link-stairwell-b-1200
3 Years Ago
Fixed collision accuracy at back of excavator, filled the room there to block LOS
3 Years Ago
UI/menu changes for take only mode.
3 Years Ago
cherrypicking 84563 - fixed gaps in SC skin floor triangle
3 Years Ago
Fixed hole in wood tier doorway
3 Years Ago
merge from TugboatDoorDeployFix
3 Years Ago
reconnected a bunch of prefabs that were severed in Oilrig lighting and Compound lighting prefabs
3 Years Ago
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3 Years Ago
Fixed a crate blocking players on the small oilrig docks