128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
        
        
            
            
            
                
                supermarket - fixed floating props galore
improved the collider of the truck wreck greatly
 
                
                
                
                
                
             
         
        
            
            
            
                
                Applying MergeFromMain_2021_04_06
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restoring stables_a and stables_b prefab moves
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from main (keeping prefab changes from HDRP branch where we had conflicts, except for: tabledoorPOKER.prefab, tabledoorPOKERClear.prefab and fridge.prefab which only had shadow proxy changes on HDRP branch, and gameplay changes on main branch)
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Merge preparations, second attempt
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Enabled gestures on most passenger seats on vehicles (cars, mini, scrap heli, boats)
Enabled gestures on inner tube and beach chair
 
                
                
                
                
                
             
         
        
            
            
            
                
                Input system support to allow opening the gesture menu while in another modal UI (poker UI)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Player now needs to hold escape to exit the poker UI (same as Space)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed easter basket vm not showing eggs in right hand when collecting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed poker turn not ending when it should if the last player's action was to fold
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix gibbables that copy materials but don't use property blocks not getting materials assigned to individual gibs (fixes campfire and small wooden box gibs)
 
                
                
                
                
                
             
         
        
            
            
            
                
                First pass on using gestures while mounted
Disabled by default on all mountables
Enabled on horses and the simple chair, needs a lot more testing on other mountables
Only works on upper body gestures (incompatible gestures will be greyed out in UI)
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Deleted my placeholder MT prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Replaced HTN scientist prefabs with mine.
Updated mil tunnel test scene.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from AI main branch
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Be more strict about setting and sending activePlayerIndex. Add error detection. Attempted fix for the "No absolute index found for relative index -1" error.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Check for long form flag when toggling ExceptionReporter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added fur meshes to wolf & stag model files & prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Harbor_1 tweaks
Red train crane prefab variant
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fix activePlayerIndex subtraction if leaving user is not in the current round
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Experimental fix for possible LeaveTable error
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made all arid bushes smaller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked arid bush colors to better match the rest of the environment 
Rebaked billboards
 
                
                
                
                
                
             
         
        
            
            
            
                
                trainyard refresh - grounds meshes, vertex painting, detail pass
 
                
                
                
                
                
             
         
        
            
            
            
                
                Toned down the rock darkness a little bit and slightly brightened grass splats instead
 
                
                
                
                
                
             
         
        
            
            
            
                
                Resetting sway if the position delta gets too big. Fixes viewmodel issue floating issues.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix for audio perspectives sometimes getting mixed up
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bugfix a specific case where the active poker player could end up with no inputs available after another player left during a round
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update the poker test window too
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't count playing the blinds as an action: Even if the other players call, let the big blind still have a chance to raise
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix incorrect selection of the first player to go in a turn if certain players have folded
 
                
                
                
                
                
             
         
        
            
            
            
                
                Potential ProcessGestureStart NRE fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed active player bug after another player folds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Terrain4 tweaks / Made temperate, tundra and arctic rock splats a bit darker to better blend with foliage 
Tweaked color overlays on grass and forest splats in arctic to make the tiling less noticeable
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated some terrain textures 
Reduced gloss on grass, forest and rock splats to get rid of the plastic sheen 
Reduced strength of rock AO to get rid of black spots