116,227 Commits over 3,987 Days - 1.21cph!
Remaining MilTun & S2P
Prefab fixes
[D11] selective cherry-picking from
39409,
39413,
40196 which had some key fixes for particle materials and shaders, plus some additional ad-hoc material updates from main branch latest, to fix some effects.
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short circuit detection on OR switch improved
circuit changed signal sent to root entities
battery getdrain improvements
terrain stuff 4 debug (2)
Added hdrp/custom/lit terrain blend
Updates material conversion tool
[D11] Checked and updated LODs in Structures\Sewers and set up LODs in Assets\bundled\Prefabs\caves
[D11] + Tweaked LOD's of Roads so that they match up closer together. Should reduce popping.
[D11] [UI] Fixed inconsistent input prompt sizes on workbench and research table UI.
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[D11] Access_card scale fix
[D11] [UI] Fixed suspending application causing loss of focus on certain screens (respawn page, sleeping UI, etc).
[D11] +Issue 2924 low poly mushroom fix
Merge from main/hdrp/material-update
Fix HDG remote for 2019.3
Added "near" network visibility radius that is processed immediately (fixes entities popping in too close when moving very fast)
Network groups are unsubscribed from at twice the rate they are subscribed to (prevent buildup)
Removed allocations in SkeletonSkin. Tidied Morphcache for optimisations.
Restored petur's material tweaks
[D11] Fixed crashing FBX files on Range_Bank assets in Launch Site
[D11 + Issue 293 fix - Restored missing flooring
Updated HDRP/Custom/Lit template
Updated Terrain Sampler SF to also output metal-to-spec values
Updated HDRP/Custom/Terrain shader and terrain4 material
Added dummy rust/std/terrain-blend for conversion
project_gaea level backup
should include fix for sum of splat =1
terrain now 6km but features currently out of scale
Use source code version of HdgRemoteDebug
[D11] Structures/Dredge Scale fixes
[D11] + pipe_pile_b - fixed the rotation bug
[D11] Don't despawn when players are nearby
[D11] bundled/prefabs/bunker_rooms + Content/props/pipes
[D11] [UI] Reduced the input prompt size in research table loot panel.
[D11] Hide stance image when swimming
Set short circuit flag on OR and XOR switches as well as electrical combiner
[D11] [UI] Respawn Screen no longer snap focus back to "Random" option after transition finishes.
Fixed not cleaning up after stopping a demo, causing exceptions when joining a game or playing another demo
merge from /map_improvements