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98,275 Commits over 3,683 Days - 1.11cph!

6 Years Ago
Douglas fir / custom vertex normal / vertex AO
6 Years Ago
Douglas fir progress / finished LOD0 / wind movement / photoscanned bark texture
6 Years Ago
More on ai behaviour.
6 Years Ago
backup
6 Years Ago
backup
6 Years Ago
More ai behaviour
6 Years Ago
Backup
6 Years Ago
Merged from main
6 Years Ago
More work on ai behaviour.
6 Years Ago
Tool cupboard correctly destroyed if construction below no longer exists Tool cupboard can no longer be fully submerged inside world layer (rocks)
6 Years Ago
site_b spool LOD fix sewer antihack NC reject fix refinery ladder fix refinery loot tweaks fixed quarry c spool LOD fixed possible out of bounds exploit(s) site A cave no longer building blocked beached boat building block volume tweaks canyon floating spot light fix
6 Years Ago
Fixed culling frame delay in fov changes
6 Years Ago
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6 Years Ago
Added core/generic SRM packing variant
6 Years Ago
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6 Years Ago
AI behaviour stuff.
6 Years Ago
skin approval
6 Years Ago
Merged from main
6 Years Ago
Added vertex occlusion (vaalpha) control to core/foliage
6 Years Ago
added animations for holding the flare while its lit
6 Years Ago
Potential fix for false culling negatives at certain resolutions
6 Years Ago
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6 Years Ago
Douglas fir progress / 3 new tree variants
6 Years Ago
flare viewmodel with new hand rig
6 Years Ago
fixed nailgun LOD error
6 Years Ago
Culling.env convar update
6 Years Ago
Fixed ladder hatch culling bounds
6 Years Ago
Fixed door garland collider (blocking movement on the floor above it) Fixed door garland entity bounds
6 Years Ago
GUID flare fixes
6 Years Ago
added throwable flares NRE checks for TC added worldmodels for flare/flashlight flare/flashlight loot tables
6 Years Ago
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6 Years Ago
fixed clipping on flashlight attack animations
6 Years Ago
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6 Years Ago
admire fixes
6 Years Ago
Adjusted navmesh obstacles on foundations and high walls.
6 Years Ago
skin approval added tooltip to loot panel showing number of blocks and upkeep rate removed upkeep from garlands (lol) time for blocks to decay increased by 30% (good) decay tiers increased by 50 blocks (cheaper decay)
6 Years Ago
vm admire updates
6 Years Ago
Fixed fog not always being disabled in caves
6 Years Ago
admire anim updates
6 Years Ago
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6 Years Ago
Some animal tweaks.
6 Years Ago
Updated asset bundle splits
6 Years Ago
admire anim updates
6 Years Ago
Downed (wounded) players no player block movement
6 Years Ago
More on navmesh stuff.
6 Years Ago
crossbow can accept flashlight
6 Years Ago
Merged from main
6 Years Ago
Navmesh stuff.
6 Years Ago
phrases
6 Years Ago
tonnes of asset labels manifest missing icons