reporust_rebootcancel

121,156 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] [UI] Error popup when retrieving xbox profile now translates and displays error message correctly.
6 Years Ago
Powerlines
6 Years Ago
[D11] [UI] Set default state of staff credits page to disabled.
6 Years Ago
[D11] [UI] Fixed staff credits collapsing on themselves.
6 Years Ago
[D11][#2643] Re-added consume event to largemedkit
6 Years Ago
Updated prefab list
6 Years Ago
[D11] [UI] Fixed visual issues with Pie Radial Menus. Removed obsolete building context animators/animation data.
6 Years Ago
Merge transform.SetPositionAndRotation changes.
6 Years Ago
Adjusted overbright swamp atmosphere volumes during night time
6 Years Ago
[D11][#1729] Fixed crash when forced back to the splash screen
6 Years Ago
[D11] Compensate for non-default parent scale when spawning an object from PrefabList.
6 Years Ago
[D11] [UI] Find/Join server fixes for favouriting/loss of focus selection when switching tabs.
6 Years Ago
Fixed Process.Start IL2CPP crashes (replaced with Application.OpenURL and CreateProcess)
6 Years Ago
Remove monuments from "Monument" node to reduce hierarchy size (to reduce cost of TransformChangeDispatch)
6 Years Ago
[D11][#1328] Fixed issue where language would not be saved after leaving the options screen [#2105] Disabled MADE WITH UNTIY SPLASH screen
6 Years Ago
cliff meta settings
6 Years Ago
procedural cliffs v3 backup
6 Years Ago
[D11] [UI] Changed remaining Rust Credits strings to Rust Coins.
6 Years Ago
Refined/layered vitals.
6 Years Ago
Change test vehicle to a prefab variant
6 Years Ago
Merge from Main->Vehicles
6 Years Ago
Module management, script changes on modules
6 Years Ago
More
6 Years Ago
Backup
6 Years Ago
Vehicle module item test
6 Years Ago
Terrain instancing support test.
6 Years Ago
compile fix
6 Years Ago
Minor module icon image edits
6 Years Ago
Icon meta extras
6 Years Ago
bugfix
6 Years Ago
merge from 38506 (Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.)
6 Years Ago
PositionLerp fix. Also cleaning up EntityRealm in OnClientDisconnected.
6 Years Ago
merge from injured_map_fixes
6 Years Ago
Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.
6 Years Ago
missing files
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11] [UI] Fixed error on XB1.
6 Years Ago
[D11] [UI] Fixed leaderboard header icons being incorrect in certain places.
6 Years Ago
minicopter - removed tail mesh from main body
6 Years Ago
Subtracting.
6 Years Ago
Player map position updates correctly when injured. Focus the map on the player position when they're injured and unable to interact with the map.
6 Years Ago
[D11] [UI] Fixed wrapping issue on Quick Craft Radial Menu. Fixed small text on Quick Chat Radial Menu.
6 Years Ago
6 Years Ago
[D11] [UI] Increased Vital Notices widths to match Vital Bars. Increased Icon image sizes.
6 Years Ago
Small rock formations
6 Years Ago
[D11][UI] Hooked up official server icon
6 Years Ago
[D11] Boat mount bug in standalone scene... bug DOES NOT occur in this scenario.
6 Years Ago
can now repair scrap transport fixed mounting positions for pilot/copilot copilot able to use weapons fixed weird noclip/parenting issues added servergibs for scrap transport