reporust_rebootcancel

137,400 Commits over 4,352 Days - 1.32cph!

6 Years Ago
Spawn a separate entity to parent players for smooth movement
6 Years Ago
Remove debug timing
6 Years Ago
Add up/down button support and call to floor support
6 Years Ago
Add a final RefreshColliderSize at the end of OnDisconnected
6 Years Ago
Switch CapsuleColliderInfo to a struct
6 Years Ago
Code Review: Take the slower but less bug-prone option and check collider info values instead of the object
6 Years Ago
Ensure blocks are the same rotation, some conditional model stuff
6 Years Ago
Remove now-unused default bounds
6 Years Ago
TryGetEntityBounds for the gizmo to use
6 Years Ago
Code Review: Use CheckBounds instead of HasSpaceToSpawn
6 Years Ago
Missing files apparently.
6 Years Ago
Cleanup.
6 Years Ago
Weather effect iterations. Smarter rain volume. Early snow. Aurora files.
6 Years Ago
Prefab and item setup, WIP code
6 Years Ago
Disable Preload Audio Data on all instrument sounds, so they don't load into memory unless they're played.
6 Years Ago
Merge from Main -> GeneralBugFixes
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
Standardise all instrument notes to uncompressed PCM, exclude from audio import processing
6 Years Ago
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6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
s2p
6 Years Ago
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6 Years Ago
Put gib override inspector behind a foldout (tied to an EditorPref so it can be toggled off/on project wide and the setting is remembered)
6 Years Ago
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6 Years Ago
Make StorageContainer.HasSlot override exist in client builds - fixes deploy guides not appearing for storage monitors
6 Years Ago
Remove duplicated lamps from bandit town, replaced with the newer prefab instead
6 Years Ago
Update icon rendering to handle translucent bits better Rerender the reinforced glass window icon
6 Years Ago
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6 Years Ago
Removed missing script
6 Years Ago
Added camera to bandit town
6 Years Ago
materials
6 Years Ago
Added lighting prefab to monuments
6 Years Ago
WIP cloth stuff
6 Years Ago
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6 Years Ago
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6 Years Ago
Fix passthrough not showing for windmills, solar panels, and fuel generators
6 Years Ago
merge from main
6 Years Ago
Material updates
6 Years Ago
Conversion script edit
6 Years Ago
Rename orb shader for auto conversion
6 Years Ago
Flare shader change
6 Years Ago
Script error fix
6 Years Ago
Flare material conversions
6 Years Ago
Added support for flare shader conversion. Added blank flare shaders.
6 Years Ago
Missed file
6 Years Ago
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6 Years Ago
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6 Years Ago
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