128,710 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                added new stone hatchet VM,WM and textures ready for prefab update
                
                
                
                
             
         
        
            
            
            
                
                Dedicated server - always try to load the last save
                
                
                
                
             
         
        
            
            
            
                
                Fixed wm prefabs for salvaged tools (as they'd somehow broken again)
                
                
                
                
             
         
        
            
            
            
                
                Time of Day update to 2.3.0 RC2
                
                
                
                
             
         
        
            
            
            
                
                Added FirstPersonEffect - which changes sounds to 2D if we're the source and we're in first person mode
Added muzzle  to thompson worldmodel
Fixed weapon items not all having the right effectPrefab set
                
                
                
                
             
         
        
            
            
            
                
                Removing debug output from ItemAction_Metabolism
                
                
                
                
             
         
        
            
            
            
                
                Don't multithread terrain generation if inside the Editor (spazzes out as of u5b8)
                
                
                
                
             
         
        
            
            
            
                
                Footstep sounds for Dirt, Forest, Rock, Sand, Tundra, Wood and Snow
                
                
                
                
             
         
        
            
            
            
                
                implemented new stone hatchet & updated anims/prefabs/materials 
                
                
                
                
             
         
        
        
            
            
            
                
                Tweaked volumes of animal sounds
Fixed footsteps being broke
                
                
                
                
             
         
        
            
            
            
                
                Adding bandage case viewmodel and textures
                
                
                
                
             
         
        
            
            
            
                
                Small model/texture tweak for the bandages. Forgot to add some stuff to the original checked in files
                
                
                
                
             
         
        
            
            
            
                
                fnished the 3rd person medical syringe animations
                
                
                
                
             
         
        
            
            
            
                
                changed autospawn/resources to autospawn/resource
protocol++
                
                
                
                
             
         
        
            
            
            
                
                updated stone hatchet icon
                
                
                
                
             
         
        
        
            
            
            
                
                Disabled terrain spec until the shader supports 5.0 deferred
                
                
                
                
             
         
        
        
            
            
            
                
                Added SeedRandom.Wanghash
                
                
                
                
             
         
        
            
            
            
                
                Fixed stone hatchet normalmap.
                
                
                
                
             
         
        
        
            
            
            
                
                updated stone hatchet maps.
                
                
                
                
             
         
        
        
        
            
            
            
                
                More work on AIObstacleMesh (almost done)
                
                
                
                
             
         
        
            
            
            
                
                Fixed maximum jump velocity being faster than the last movement velocity
                
                
                
                
             
         
        
            
            
            
                
                Optimized tree collision mesh files.
                
                
                
                
             
         
        
            
            
            
                
                Removing generated textures from the colmeshes.
                
                
                
                
             
         
        
            
            
            
                
                Optimized tree collisions by about 40000%
                
                
                
                
             
         
        
            
            
            
                
                3rd person shitgun animations
                
                
                
                
             
         
        
            
            
            
                
                Added better SSAO
Removed dynamic Z near from camera (leads to visible depth res transition with more intense SSAO)
                
                
                
                
             
         
        
            
            
            
                
                Ifdef'd a bunch of shit that the server doesn't need to be fucking with out of PVT and Amplify Motion
                
                
                
                
             
         
        
            
            
            
                
                Making some textures compressed
                
                
                
                
             
         
        
        
            
            
            
                
                updated stone hatchet maps to be PBS.
                
                
                
                
             
         
        
            
            
            
                
                updated player bota bag drink anim
                
                
                
                
             
         
        
            
            
            
                
                tweaked stone Hatchet normalmap,
                
                
                
                
             
         
        
            
            
            
                
                updated stone hatchet material
                
                
                
                
             
         
        
            
            
            
                
                Create a bundle for each map
Create tier0 bundles
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed some meta file weirdness in the trees folder
Added some other missing meta files
                
                
                
                
             
         
        
            
            
            
                
                updated stone Hatchet material.
                
                
                
                
             
         
        
        
            
            
            
                
                deleted old stone hatchet materials
                
                
                
                
             
         
        
        
            
            
            
                
                re-rigged stone hatchet view model with updated model
                
                
                
                
             
         
        
            
            
            
                
                updated stone hatchet vm prefab
                
                
                
                
             
         
        
        
            
            
            
                
                updated stone hatchet prefab