reporust_rebootcancel

123,922 Commits over 4,171 Days - 1.24cph!

51 Days Ago
new_menu -> main
51 Days Ago
Split MotionList in separate file
51 Days Ago
Ensure official servers are hidden in both community and modded
51 Days Ago
Merge from hardcore_refresh
51 Days Ago
Possible MapInterface.ResetMapView NRE fix
51 Days Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
51 Days Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
51 Days Ago
main_menu -> main
51 Days Ago
Set client entities internal value instead of resetting the hidden value itself
51 Days Ago
Vis/parent checks for auth wip
51 Days Ago
Fix notifications for ultrawide
51 Days Ago
Potential fix for footstep NRE
51 Days Ago
Update Abyss Pack and Industrial
51 Days Ago
renamed pilot hazmat skin asset name to pilot pack
51 Days Ago
Fixed rare scale issue when opening skin modal
51 Days Ago
fix build
51 Days Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
51 Days Ago
update lumberjack and wallpaper pack with new media
51 Days Ago
Updated backpack textures
51 Days Ago
Loading Screen and Bootstrap views ultrawide fixing
51 Days Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
51 Days Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
51 Days Ago
Added a warning when the steam overlay failed on checkout
51 Days Ago
modding_prefabs_july -> main
51 Days Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
51 Days Ago
merge from new_menu
51 Days Ago
merge from main
51 Days Ago
merge from main
51 Days Ago
merge from Locker_Collider
51 Days Ago
merge from fix_camera_jump
51 Days Ago
merge from fix_flashlight
51 Days Ago
merge from pilot_hazmat_dlc
51 Days Ago
Play menu tab box and headers
51 Days Ago
Fixed graphical artifact on bodies of water
51 Days Ago
Check for double priv. Save file update.
51 Days Ago
baked LODs of trawler ghost ship, updated prefabs
51 Days Ago
changed collision surface to metal
51 Days Ago
Merge from fog_save
51 Days Ago
Merge from hardcore_refresh
51 Days Ago
Merge from hardcore_refresh
51 Days Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
51 Days Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
51 Days Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
51 Days Ago
Remove some baked grass left over
51 Days Ago
Merge from hardcore_refresh
51 Days Ago
Show the players location on the map if they have a compass in their belt bar
51 Days Ago
Merge from main
51 Days Ago
Merge from parent
51 Days Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
51 Days Ago
Can now craft an eoka in hardcore