reporust_rebootcancel

108,656 Commits over 3,867 Days - 1.17cph!

3 Years Ago
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3 Years Ago
- Fixed submarine physics behaving incorrectly (jittery, didn't maintain depth) if the submarine was spawned instead of pre-placed in the scene. The trouble was script execution order, specifically the submarine's tick happening after the buoyancy tick. - In solving this, moved the FixedUpdate tick on all mountables to use a single real FixedUpdate call from ServerMgr. Should improve performance (will test soon).
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Better cancel support for internet streams
3 Years Ago
Merge from main
3 Years Ago
Made the windows of the duo sub bigger updated lods accordingly
3 Years Ago
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3 Years Ago
Underwater lab lighting/post working files
3 Years Ago
Potential fix for radio streaming stall
3 Years Ago
Cherry pick disco floor sensitivity
3 Years Ago
Discofloor sensitivity edit
3 Years Ago
Switch to GetSpectrumData
3 Years Ago
Removed right channel from the AudioVisualisationEntity calculations
3 Years Ago
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3 Years Ago
added bulkhead divided model to submarine greeble, remapped uvs on greeble objects to fit it in, added transparent 3rd material that ill apply to top lods
3 Years Ago
material tweaks
3 Years Ago
wip auto creating wake triggers
3 Years Ago
Re-organizing folders for clarity Material variants for labs
3 Years Ago
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3 Years Ago
AIZ creation/merging fixes, add some padding to AIZ.
3 Years Ago
cherrypicking 63151
3 Years Ago
Don't connect/disconnect in boom box load
3 Years Ago
Remove Yaarana radio station
3 Years Ago
merge from submarine
3 Years Ago
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3 Years Ago
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3 Years Ago
Added vehicle damage texturing to minicopter
3 Years Ago
Improved audio stream buffering: Use a ring buffer for increased performance and smaller memory footprint Start playing the stream once enough data has downloaded, rather than waiting a static period of time (this was way too long for some connections and way too short for others) Stop downloading more data if enough has been buffered Added ShoutcastStreamer.DebugStreams to help diagnose streaming issues Simplified connected speaker sync system to use the boom box data rather than keeping a copy of the audio stream on each speaker
3 Years Ago
Scrap heli mats get instancing for damage texturing
3 Years Ago
Merge from main
3 Years Ago
Merge from cine_anim
3 Years Ago
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3 Years Ago
cherrypicking 63140
3 Years Ago
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3 Years Ago
skin approval
3 Years Ago
Re-order setup
3 Years Ago
wip corridor greeble
3 Years Ago
Refactor
3 Years Ago
Fixing unwanted collider on 'module_1200x1200_4way_ladder'
3 Years Ago
Correctly include the root piece when merging
3 Years Ago
Underwater labs volumes set to 'Underground' for improved lighting quality
3 Years Ago
wip creating individual encapsulating AIZs for each water base by merging the child AIZs of each one.
3 Years Ago
Fixed holes in LOD1's
3 Years Ago
merge from submarine
3 Years Ago
merge from submarine ai (nothing spawning, just to get the data prefab updates in)
3 Years Ago
merge from submarine
3 Years Ago
Fixed a few pivot rotation issues Fixed holes in LOD0 of modules
3 Years Ago
merge from ai main
3 Years Ago
Fix for AIZs with a single move point