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108,427 Commits over 3,867 Days - 1.17cph!

4 Years Ago
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4 Years Ago
Basic delivery complete
4 Years Ago
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4 Years Ago
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4 Years Ago
4 Years Ago
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4 Years Ago
4 Years Ago
WIP item delivery
4 Years Ago
Removed side padding of scrollable area in skin picker UI (crafting and repair bench) If skin options don't require scrolling add some padding to centre them in the view Snap scroll view to the left when opening a skin picker or changing skin (works better now that we're sorting them by recently used)
4 Years Ago
▍▉▊'▌ ▆▌▄▉▌ ▄█▌ ▍▆▇▊ ▌▅ ▍▊▇▌▊▄▊▆▇▄▄▍ ▄▅▇▅█▄▆ ▍█▋▌ ▉▅▆ ▋▄▋▆▆▄▄ ▆▋▌ ▍▄ ▌▉▆▍█▄ █▍▍ ▇▉ ▋▋▆▇▌▊ ▆▋▌▋█ ▆▉▉▅ ▌▄▍▌▇▉▆▇▅ ▋▋ ▉▆▌▅▆▆█▉ ▍█ ▍▋▅▉▉ ▄▄▇█▇▊ ▇▇▆▇▄▅▍ >▄▉
4 Years Ago
█▆▍▊ ▋▍▊▄▋ ▊▋▄▆▋ ▊▍█▉▍
4 Years Ago
Test porting the new AI grid and related optimizations to main (just AI grid related stuff, none of the other AI changes)
4 Years Ago
4 Years Ago
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4 Years Ago
▋▆▄ ▅▊▌█ █▌▅▉▊ █▅▋▊█▅ ▋▉▇▍▇▆▌. ▅▉▄▌ ▉▅▄ ▅▍▊▋▊▉▅▆▋▇ ▉▇▉▄▍▄█ ▍▅▊ ▍▆▇ ▌▌▋▇ █▇█▊▇.
4 Years Ago
Part1
4 Years Ago
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4 Years Ago
Add an indicator that there are pending orders
4 Years Ago
mf main
4 Years Ago
Merge from main
4 Years Ago
Remaining stuff for mergability
4 Years Ago
Merge from griduse
4 Years Ago
▊▌██▄ ▌▍█▌▅▊▇ ▍▍▅▊▅▆▉ █▆▍ ▍█▄ ▄▊▅▊ ▄▅▍▍▋ ▌▇▄▄ ▋▊ ▉▅▄ █▇▍▆ ▍▊▍▆▄▅, ▉▋ ▊▍▍█ ▄▆ ▋▌ ▌▍▋█▅▄ ▋▉▄█▌. ▌▅▍▉▅ ▄▋ ▊█▋ ▌▅▋▇▄▆█ ▄▊▋█▋▇▅, █▉▉▅ ▍▌▇▅/▉▆▋▉▊ ▇▌▇▆▉▇▄ + ▍▌▄▅▅▌▇▉█▋█▄ ▌▋▄▉▉▊▋▉, █▋▊█▊ █▉▄▅▇█▌, █▆▆▊▉▇▄▄▉▋.
4 Years Ago
Tidy up from motion vector fixes
4 Years Ago
Organizing remaining statics WIP
4 Years Ago
LODs/COL/Prefab setup for train_tunnel_double_str_b_36m
4 Years Ago
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4 Years Ago
Refactored move point list lookup
4 Years Ago
Roaming point calculation can now use the AI grid. Fixed some range parameters.
4 Years Ago
Remaining mines pass.
4 Years Ago
Loot progress
4 Years Ago
AIInformationGrid.GetMovePointsInRange implementation. AIInformationZone can now use the ai grid for optimizations. AI can now use the grid if available for a monument. Added ai.usegrid convar to toggle use of the new grid system at runtime.
4 Years Ago
fixed broken LS vertiigo decal
4 Years Ago
Fixed instant death spot in cave_entrance_a S2P Cave
4 Years Ago
Finished ruining my wrist by splatting around all the new roads.
4 Years Ago
merge from main
4 Years Ago
save++ network++
4 Years Ago
Splat fixes
4 Years Ago
Fixed Trainyard green card puzzle bypass S2P Trainyard
4 Years Ago
Miltun final pass
4 Years Ago
merge from aipoint
4 Years Ago
Lowered high end weapons drop rate from APC crate
4 Years Ago
Updated entrance greybox
4 Years Ago
stricter shotgun trap placement