197,434 Commits over 4,110 Days - 2.00cph!

3 Months Ago
Fixed terminals casting a light when not in use.
3 Months Ago
Fixed terminals casting a light when not in use.
3 Months Ago
Redid the large furnace lighting optimizations and flicker fix
3 Months Ago
Merge from vines
3 Months Ago
Add more vine spawn points around the top of the tree Adjust the vine visual length based on how far it has to reach, fixes vines being usable but not looking usable due to the vine not reaching far enough
3 Months Ago
Added debug.vineswingingreport convar, prints out info about the vines on the server
3 Months Ago
Don't cancel the current looping gesture if the player attempts another legacy gesture (eg. dropping item)
3 Months Ago
Scaled down chicken coop by 10% and raised it slightly Fixes bits of the coop sticking through the floor below, preventing ceiling placement below (and it looked bad) Added a snapping point (like the planters) When snapped to a floor/foundation piece the chicken coop is now small enough to be full enclosed by walls
3 Months Ago
Merge from softcore_update
3 Months Ago
Added ingame changelog to the softcore game mode
3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
Disable female version of wood armour jacket temporarily
3 Months Ago
min/max meshes for wood armor jacket added to prefab
3 Months Ago
wood armour pants lod fixes
3 Months Ago
min/max meshes for wood armor pants added to prefab
3 Months Ago
Added a forceUpdateIfDisabled option on AnimationFlagHandler If an animator wants to change flag but is disabled (due to lodding) this enables the animator for 2s to let it update it's state and then disables the animator Has correct handling for the case where a player crosses into the LOD distance during that 2s Applied to all rustige eggs
3 Months Ago
merge from softcore_update - 118092 Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
3 Months Ago
merge from softcore_update/deployable_corpse
3 Months Ago
Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
3 Months Ago
Adjusted wind settings and vert AO on vine mat. Added extra piper nigrum kit pieces.
3 Months Ago
Merge from softcore_update
3 Months Ago
Fixed args error when attempting to invite players to a team while the team is full (use ShowToast method instead of running command)
3 Months Ago
MIP tweaks & texture size optimizations
3 Months Ago
merge from fix_building_split_corpses -> main
3 Months Ago
Fix building split being incorrect because it was iterating over the decayEntiites field instead of the parameter fed into the method - make method static so it can't unintentionally read fields - switch decayEntities -> list variable
3 Months Ago
Tested turning off MIP streaming on the base atlas.
3 Months Ago
▆▆▌ █▊▅▉▄▋
3 Months Ago
Fix errors appearing sometimes in editor listen server when croc tries to destroy a building block (server trace hitting client entity instead of server) Fix memory leak in RaycastEntity, rename it and change signature to be consistent with other GamePhysics Traces Create new TraceRealm method that doesn't only work on entities
3 Months Ago
Merge from jungle_update
3 Months Ago
Clean: variable rename Tests: none, trivial change
3 Months Ago
- Fix asserts firing in listen server mode - Increase croc range when attacking players standing on rocks etc
3 Months Ago
Rustige Egg G - Fixed LOD1 popping too aggressively
3 Months Ago
Add terrain occlusion culling to the instanced renderer (WIP)
3 Months Ago
Fix rust editor not updating the loadout when switching to another loadout category tab
3 Months Ago
▄▇▌▇▅█: ▄▄▉▇▊▋▇▍ ▄▉▆▍▅▄█▊▆▉▇▊▋ ▋▋█▊ ▄▉▌▊ ▊▄ ▋▉▊▍▄▆▊▄█▅▌ █▌▍▊▅▍▅▇▅▇▄█▊▇▆▄▋ - ▊▅▉▇ ██▉▇█▄█▇▉▉▌, ▉▌'▇ ▌█▍▌▊ ▊▆█▋▋▄ - ▄▊▋ ▅▌█▆▉▉▄ ██▆▊▌ ▋▄ ▉▌▅ ▍▌▍▇▊▌ ▋▉▍▄ ▍▊▋▆█: █▊▅▋▄▉ ▍▆▇█ ▍▊▅▋▌▅▌ ▍▊▅▆
3 Months Ago
Update rust editor loadout to be more representative
3 Months Ago
Fix log spam when croc charge fails
3 Months Ago
▍▅▄█▇
3 Months Ago
merge from store-ui-2025-april
3 Months Ago
Prefabbed up vines kits made so far. Added to asset gym.
3 Months Ago
▇▇▍▌▍▇
3 Months Ago
▌▄▆▉▉█: ▉▄▉'█ ▋█▌▋█▉▍▍ ▍ ▍▇▊▌▋ ▉▉▌▌▉▄ ▊▌▇▊▌▆█▇▅▅▌▌▊▋▌██ - ▋▊▌▄▄▇▇ ▉▅▅▉ ▄ ▄▉▊█▉ ▋▌▅ ▆▍▅▄ ▉▋▋▅ ▉ ▍▅▍▅▄▅ ▅▋▍▊▉▄ - ▄▊'▅ ▍▆▅▉▅▇, ▅▍▍ ▆▅▌█▋█▆ ▉▅▄▆ ▄▉▍▍█: ▉▋▉▅▆▄ ▆▆▄▅ ▇▉▆▍▆▌▅ ▍▌▍▆
3 Months Ago
turned specular glare value down from 1.75 to 1.25
3 Months Ago
Fixed gate reskinning not using the same checks as high walls Created Gate class, inheriting from Door - only used by gates
3 Months Ago
Throw a warning when trying to create unprecached particles Added 2 new options to console quick options vcollide_wireframe & cl_particle_show_bbox Fixed particle precipitation not precaching the particles This happened when only PCF particle based precipitation types are on the map. Make Linux use the same console.log code path as Windows This concerns Linux dedicated servers only. Makes it so that ANSI command sequences are not written to console.log on Linux SRCDS. Added gmod_cleanup and gmod_camera to KB Options Fix Lua errors with weapon_base when NPCs try to use it TTT: Update French and Ukrainian localizations
3 Months Ago
merge from main
3 Months Ago
jungle power box prefabs, lods, collision and fixes
3 Months Ago
merge from softcore_update - 118054 Can now pickup bag and beds corpses, gives you the broken item - 118055 Disabled ShowHealthInfo on towel corpses - 118061 Fixed corpses not spawning when killed by a non authed player
3 Months Ago
disable bc sim on sleepers, bones reset optionally with ResetBonesOnDisable