197,434 Commits over 4,110 Days - 2.00cph!

3 Months Ago
main -> holstered_arrow_fix
3 Months Ago
Blowpipe and darts icon settings.
3 Months Ago
Delete now unused placeholder venom icon
3 Months Ago
Fix spelling of "Incapacitate" in snake venom item description.
3 Months Ago
manifest
3 Months Ago
Add missing called to base.OnDied in WildlifeHazard
3 Months Ago
included gemstone material setup
3 Months Ago
4k textures and material for discord trophy
3 Months Ago
Won the battle against the rogue square
3 Months Ago
Updating names
3 Months Ago
merge from main
3 Months Ago
more tuning and correcting velocity adjustment
3 Months Ago
merge from DTrophy
3 Months Ago
updated placement volumes - fixes invalid palcements manifest
3 Months Ago
merge from main
3 Months Ago
discord trophy tweaks to texture sizes and mesh scale
3 Months Ago
set locker max texture size in workshop to 2048 up from 1024
3 Months Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
3 Months Ago
merge from 3p revolver fix
3 Months Ago
merge from TwitchRivalsFlag_BoneRename
3 Months Ago
backup for branch hop
3 Months Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
3 Months Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
3 Months Ago
Protobuf
3 Months Ago
Merge from vines
3 Months Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
3 Months Ago
Merge from parent
3 Months Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
3 Months Ago
Hooked up stump mesh
3 Months Ago
Protobuf
3 Months Ago
Merge from main
3 Months Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
3 Months Ago
Protobuf update
3 Months Ago
Merge from mipmap_gen_fix
3 Months Ago
Merge from main
3 Months Ago
Added panther to large hunting trophy Snake hunting trophy fixes
3 Months Ago
Merge from mipmap_gen_fix
3 Months Ago
Merge from main
3 Months Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
3 Months Ago
Transferred lods to outbreak sprayer entity
3 Months Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
3 Months Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
3 Months Ago
Fixed exception when reskinning snowmobile
3 Months Ago
Transferred backpack lods Deleted some unused files
3 Months Ago
merge frpm workshop__normal_and_compression_fix
3 Months Ago
merge from workshop_qol
3 Months Ago
added specgloss for miner's hat and converted materials to specgloss. also set up emissive on miner hat main material for when we fix the entity flag toggle instead of switching material
3 Months Ago
merge from largewoodbox_transparency
3 Months Ago
merge from woodenbox_uvs
3 Months Ago
merge from lr300_dustcover_fix