199,466 Commits over 4,140 Days - 2.01cph!

9 Years Ago
Initial health/damage work on vehicles.
9 Years Ago
Relationships clean up and persistence
9 Years Ago
Plugin rebuild
9 Years Ago
temped in prefabs for cooking
9 Years Ago
backup harbor_1
9 Years Ago
updated rotation
9 Years Ago
Enabled caves Tweaked coastline Changed default world size to 3500 Adjusted heightmap resolution for faster loading times on bigger maps
9 Years Ago
Fixed workshop not being able to import some v2 items If workshop can't load legacy item, open the directory for manual conversion
9 Years Ago
9 Years Ago
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9 Years Ago
backup harbor_1 concrete kerb trims and prefabs for grounds
9 Years Ago
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9 Years Ago
Merge from main
9 Years Ago
Portacabin progress. Added wooden variants
9 Years Ago
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9 Years Ago
FOR FUCK SAKE mat/shader
9 Years Ago
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Crane mask tweaks
9 Years Ago
FOR FUCK SAKE shader/scene
9 Years Ago
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9 Years Ago
Reproduction persistence (untested)
9 Years Ago
Tires stacks models/LODs/COLs/Prefabs and textures Harbor_1 backup
9 Years Ago
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9 Years Ago
campfire and large building updated for new building sytem
9 Years Ago
Updating the inventroy screen.
9 Years Ago
Patched hair, skin and clothing shaders
9 Years Ago
* Updated localization files ! Added stuff for overrides/, moved HL2 chopper bomb content to overrides/
9 Years Ago
Unified EnvironmentVolume, TerrainCollisionTrigger and WaterVisibilityTrigger (should be fully backwards compatible)
9 Years Ago
SaveLoad GetSaves missing directory create
bot
9 Years Ago
Automated Windows Build #488
9 Years Ago
Disabled keepalpha in clothing, hair and skin to allow latest ASE until fix is up Updated ASE to 25.002
bot
9 Years Ago
Automated Linux DS Build #488
9 Years Ago
FlockDriver.OnDestroy disposes culling groups Misc Player reset tweaks
9 Years Ago
Same again
9 Years Ago
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9 Years Ago
Added wrecked version of car
9 Years Ago
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9 Years Ago
Player camera module resets VicinityEffect reset/physics trigger cleanup Refactored entity view containers so that we get a cleaner scene heirarchy after load
9 Years Ago
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9 Years Ago
loot panel
9 Years Ago
Committing some partial work on vehicle damage FX etc
9 Years Ago
Added Player.SimulateGravGunPickup, Player.SimulateGravGunDrop, Player.GetPreferredCarryAngles
bot
9 Years Ago
Automated Linux Build #489
bot
9 Years Ago
Automated OSX Build #489