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140,506 Commits over 4,536 Days - 1.29cph!

2 Months Ago
Manifest
2 Months Ago
Fixed phrase merge, restored 37 phrases
2 Months Ago
merge from main
2 Months Ago
Merge from main (broken merged phrases)
2 Months Ago
Manually disabled shadows on wire_prefab - this is used for powerlines Shadows used to be disabled via the IsShadowInsignificant check which checked if the mesh was small and the lod level was greater than the lod state count - 2 Both of these are true in this case, it's a two state RendererLOD that is small and then scaled up We've fixed both of those issues this month so shadows appeared on the powerline wires which looked bad at higher shadow cascades, so just disable shadows manually S2P outpost, harbors, launch site, powerplant, trainyard
2 Months Ago
Broken codegen fix 2
2 Months Ago
Fixed broken codegen
2 Months Ago
Fixed console system
2 Months Ago
pool -> game_room_dlc
2 Months Ago
game_room_dlc/pool -> game_room_dlc
2 Months Ago
Missed files
2 Months Ago
Debug commands to change pool table state
2 Months Ago
Close the pool dialog in between shots (this is temp but needed at the minute)
2 Months Ago
- More game registration fixes - Player slot and id fixes - Fixes for remounting - Toast/status fixes - Fixed not being able to complete the game - Allow access to reset game
2 Months Ago
Better blue team colour
2 Months Ago
More pool ui fixes, ensure stripes/solids renders on the ui Ensure eight ball ui doesnt turn itself off
2 Months Ago
Remove old icon
2 Months Ago
Fix busted 3p cue position/rotation
2 Months Ago
- Cleaned up deploy volume, colliders, construction script etc - New Icon
2 Months Ago
Change ... to say PROCESSING TURN in pool table status
2 Months Ago
Viewmodel fixes - Wireup new full and low power cue positions - Ensure hands can be seen (now using the right material)
2 Months Ago
Add flailing, turn down launch boost a bit, ignore swing collisions
2 Months Ago
game_room_dlc -> game_room_dlc/pool
2 Months Ago
Add a way for players to launch themselves from swings when dismounting, bump up swing acceleration by 20%
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Fixed missing upkeep terminal server error when upgrading rooms
2 Months Ago
Fixed bathtub missing from manifest (would have been resolved in builds anyway, fixes an error in editor though)
2 Months Ago
Fixed concierge conversation not filling the room number and rent values Also fixed medium and large upkeep using the wrong phrases
2 Months Ago
Possible fix for missing apartment_small_col fbx in builds The fbx import settings imported a material, which meant the asset was loaded into content.private as it grabs all materials
2 Months Ago
Fix an edge case with legacy skins (workshop id 0) incorrectly appearing as selected
2 Months Ago
Merge from clan_bugfixes
2 Months Ago
Disable line limit on the clan announcement input and let the backend limit it instead Make it so it strips the linebreaks instead of entire lines of text
2 Months Ago
Use the gesture viewmodel when using gestures so we can see 1st person hands, ensure any held item viewmodel is redeployed when the gesture ends and when ending gesture loops
2 Months Ago
darts polish - darts stick into board at steeper angle and with slight random offsets - darts have a more dramatic up-down flight path - reticle doesnt cast shadows - unthrown darts appear in offhand in 3p - tweaked mountable positions
2 Months Ago
Fix some slowess with editing large text inputs, hopefully doesn't break some emoji stuff though
2 Months Ago
Fix failing container corpse test for bed testlist
2 Months Ago
merge from main
2 Months Ago
merge from clan_bugfixes
2 Months Ago
Fixed camera positioning, fixed screen shake / effects, enable post processing
2 Months Ago
more texture tweaks
2 Months Ago
Merge from pmm_supermarket_food_freezer
2 Months Ago
Merge from PlayerMaintainedMonuments
2 Months Ago
Added small ramps to basement colliders to help with movement
2 Months Ago
2 Months Ago
More reverb zone distance tweaks
2 Months Ago
Merge from main
2 Months Ago
Fix viewmodel animations resetting on other high fire rate guns at low fps
2 Months Ago
minor wooden helmet mesh tweak
2 Months Ago
small wooden pants mesh tweak
2 Months Ago
Reverb zones misaligned center fixes