reporust_rebootcancel

137,183 Commits over 4,352 Days - 1.31cph!

2 Years Ago
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2 Years Ago
merge from stone_spear_repair
2 Years Ago
merge from ui_vendor_fixes_3
2 Years Ago
merge from BlackjackAbandonUIFix
2 Years Ago
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2 Years Ago
Media asset updates for several store pages
2 Years Ago
Fixed awkward UI behaviour when leaving a Blackjack game as the only player in the game
2 Years Ago
Fixed code lock and key locks deploy guides not appearing on both sides of a door during placement
2 Years Ago
Tweaked/simplified some of the wording for help prompts. Fixed a few cases where key stroke IDs were not specified.
2 Years Ago
Lock tutorial build objective visual now repositions based on what rotation the door is deployed in
2 Years Ago
Fix editor exceptions in gizmo rendering when selecting the tutorial island
2 Years Ago
Merge from tutorial_island
2 Years Ago
Merge analytics_pooling_refactor -> Main. Fixes list free bug that was affecting some unrelated things (e.g. blackjack machines).
2 Years Ago
Make kayak ignore ocean waves when spawned on the tutorial island
2 Years Ago
Don't ask the player to start the tutorial if there are no tutorial island slots available
2 Years Ago
Fixed conversation typo
2 Years Ago
Fixed ambient sfx not using correct admin time value and playing night time sfx during tutorial
2 Years Ago
Merge from main
2 Years Ago
Hide the red background behind the gather % bar, only show the white bar graph
2 Years Ago
Tweak aimcone simulation to show accurate aimcone stat
2 Years Ago
Reword aim cone -> spread to match ammo description Reorder stats for guns
2 Years Ago
Show "0%" gather instead of hiding the UI to make it easier to compare gather of different tools Hide gather if the tool / weapon can't gather anything at all
2 Years Ago
Add units to ammo info panel Move spread below other ammo stats so it's easier to compare ammo types Add m/s as a unit
2 Years Ago
Change aimcone slider scale from 0-4, reverse slider direction Save info panels as disabled
2 Years Ago
Fix slider range being 0-1 instead of 0-100
2 Years Ago
Fix weapon gather effiency not multiplying by 100 Fix weapon attack speed being 1 decimal point instead of 2
2 Years Ago
Refactor previous code changes to be configurable in the prefab - can now switch between meters, seconds, degrees or percent in ui prefab - can configure decimal point override Split display of weapon mod "Accuracy" info into Aimcone, Hip Aimcone & Sway
2 Years Ago
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2 Years Ago
Show melee range as "-0.25m" or "+1.1m" instead of "1.5m" - probably going to change it to percentage instead Remove bar from attack range Fix melee attack speed bar going right to left
2 Years Ago
Missed unsaved .cs file
2 Years Ago
Change Fire Rate & Attack Rate from "450" -> 0.13s - renamed attack rate -> attack speed for melee weapons Change Gather from "30" -> 80% - don't show gather speed, only show gather efficiency % Change Accuracy from "4" -> "0.2° - 1.8°" - shows min & max aimcone value based on recoil - old value only took into account the bullet's accuracy, not the weapon's accuracy Add meters on the end of range (450 -> 450m)
2 Years Ago
Add upload queue for demos Rate limit the uploads to avoid saturating server's bandwidth
2 Years Ago
Added BP icon if a BP is being sold Fixed bug causing BP to be added to both selling and currency tooltip
2 Years Ago
Fixed boat vendor again - I could've sworn I've fixed this 3 times already
2 Years Ago
Fixed bug causing RustText to not be enabled on listings taken from pool Market terminal no longer allocates to allow clusters to be clicked
2 Years Ago
tutorial end cinematic audio tweaks
2 Years Ago
Large Furnace: Nudged bounce light distance down a tiny fraction to fix a little ground bleed.
2 Years Ago
Fixed merge fuckery in flare material.
2 Years Ago
Also include changeset & hostname for debugging
2 Years Ago
Include network protocol in demo header
2 Years Ago
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2 Years Ago
Merge from main -> full_server_demos
2 Years Ago
Fix not using FreeList() when adding proper pooling
2 Years Ago
merge main -> analytics_pooling_refactor
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
Attempted solution to killing players when dismounting from ComputerStation
2 Years Ago
Level 3 hall, cctv room and vent progress, sat tube progress
2 Years Ago
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2 Years Ago
merge from tutorial_island