242,727 Commits over 3,867 Days - 2.62cph!
Tweaked clock deploy volumes and socket mods order
Fixed errors preventing Arabic language to load correctly
Merge: from main
Tests: built all modes, built small house, cut a tree
Add error log to identify missing scene items
hooked up speedometer and fuel ticks
Clear WorldPersistence.FileToLoad when exiting play mode in the Editor, fixes Terrain not showing up
setting up wallpaper viewmodel.
Fixed nametag styles import, increased water plane size
spike mountain added to proc gen
Merge branch 'main' of sbox-hc2
Merge branch 'main' of sbox-hc2
Changed LOD settings for Digital Clock
Fixed reported NRE in MeleeWeapon
addad flattenground comp to farmhouse_01 prefab
Skeleton FlattenGroundComponent
https://files.facepunch.com/ziks/2024-08-16/sbox-dev_JiSjz6Jl5u.png
Use Swing HoldType for Sword... for now
Ignore debris tag in player collision
replace vmdl with node prefab in farmhouse_01
update farmhouse_01 prefab
Update libstates
Possible fix for NRE in drone FSM
prop spawning tweaks
rock scatter, standing stone circle and other tweaks
Merge branch 'main' of sbox-hc2
farm wall prefab
Merge branch 'main' of sbox-hc2
Merge branch 'main' of sbox-hc2
add farmhouse_01 landmark prefab
Leaderboard backup, run #
13228
Merge SidecarAngleFix -> main
change how shop items are decided
shopping cart
trophy
hp UI bounce, etc
socks
chopsticks
Reduce sidecar downward angle limit from -60 to -45
New sidecar box collider + duplicate
Citizen/animgraph: first (very) rough draft of melee_weapons holdtype + a couple of minor fixes
Merge from world_update2 (discard manifest changes)
Write length of each packet in output demo data
Merge from safemode_prompt
Added a big scary are you sure prompt when pressing the safe mode button in the options menu
Disables the button for 5 seconds to encourage players to read what that button does
SampleLevel so the two shaders that use lighting.fxc on VS can read it proper, let's also start getting rid of these texture macros
Complex Reflections as Devshader
Merge from truck_junkpile_terrain_fix
Moved the car parts spawner on junkpile_g so it shouldn't spawn underground
MaxHealth and HealthRegen Stat Upgrades now actually do their effect
Reverted server map/pop/latency text to use the regular font instead of bold
Reverted some dropdown texts in the settings that were set to uppercase