242,727 Commits over 3,867 Days - 2.62cph!

2 Months Ago
added foundation meshes
2 Months Ago
Tweaked clock deploy volumes and socket mods order
2 Months Ago
Fixed errors preventing Arabic language to load correctly
2 Months Ago
Merge: from main Tests: built all modes, built small house, cut a tree
2 Months Ago
Soundscape
2 Months Ago
Cheap clouds
2 Months Ago
Add error log to identify missing scene items
2 Months Ago
Raise and lower devcam
2 Months Ago
hooked up speedometer and fuel ticks
2 Months Ago
Clear WorldPersistence.FileToLoad when exiting play mode in the Editor, fixes Terrain not showing up
2 Months Ago
DevCam "p"
2 Months Ago
Merge from main
2 Months Ago
setting up wallpaper viewmodel.
2 Months Ago
Fixed nametag styles import, increased water plane size
2 Months Ago
spike mountain added to proc gen Merge branch 'main' of sbox-hc2 Merge branch 'main' of sbox-hc2
2 Months Ago
weekly renders
2 Months Ago
Changed LOD settings for Digital Clock
2 Months Ago
Fixed reported NRE in MeleeWeapon
2 Months Ago
addad flattenground comp to farmhouse_01 prefab
2 Months Ago
Add hc2_drawhud
2 Months Ago
Skeleton FlattenGroundComponent https://files.facepunch.com/ziks/2024-08-16/sbox-dev_JiSjz6Jl5u.png
2 Months Ago
WIP RangedFloat fixes
2 Months Ago
Use Swing HoldType for Sword... for now
2 Months Ago
Ignore debris tag in player collision
2 Months Ago
code gen
2 Months Ago
merge from main
2 Months Ago
replace vmdl with node prefab in farmhouse_01
2 Months Ago
update farmhouse_01 prefab
2 Months Ago
farmhouse feature
2 Months Ago
Update libstates Possible fix for NRE in drone FSM
2 Months Ago
prop spawning tweaks rock scatter, standing stone circle and other tweaks Merge branch 'main' of sbox-hc2 farm wall prefab Merge branch 'main' of sbox-hc2 Merge branch 'main' of sbox-hc2
2 Months Ago
add farmhouse_01 landmark prefab
2 Months Ago
Leaderboard backup, run #13228
2 Months Ago
Merge SidecarAngleFix -> main
2 Months Ago
change how shop items are decided shopping cart trophy hp UI bounce, etc socks chopsticks
2 Months Ago
Collider adjustments
2 Months Ago
Reduce sidecar downward angle limit from -60 to -45
2 Months Ago
New sidecar box collider + duplicate
2 Months Ago
Citizen/animgraph: first (very) rough draft of melee_weapons holdtype + a couple of minor fixes
2 Months Ago
Manifest
2 Months Ago
Merge from world_update2 (discard manifest changes)
2 Months Ago
Write length of each packet in output demo data
2 Months Ago
Merge from safemode_prompt
2 Months Ago
Added a big scary are you sure prompt when pressing the safe mode button in the options menu Disables the button for 5 seconds to encourage players to read what that button does
2 Months Ago
SampleLevel so the two shaders that use lighting.fxc on VS can read it proper, let's also start getting rid of these texture macros Complex Reflections as Devshader
2 Months Ago
Update README.md
2 Months Ago
Merge from truck_junkpile_terrain_fix
2 Months Ago
Moved the car parts spawner on junkpile_g so it shouldn't spawn underground
2 Months Ago
MaxHealth and HealthRegen Stat Upgrades now actually do their effect
2 Months Ago
Reverted server map/pop/latency text to use the regular font instead of bold Reverted some dropdown texts in the settings that were set to uppercase