160,842 Commits over 4,566 Days - 1.47cph!

5 Months Ago
Merge: from main
5 Months Ago
merge from addtoterrain_fix
5 Months Ago
wake rhib buoyancy on release
5 Months Ago
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5 Months Ago
fixed skin constraint setup on frontier hazmat
5 Months Ago
Merge: from main
5 Months Ago
Fix static causing reused initial positions across multiple computers
5 Months Ago
More map debug dot functionality
5 Months Ago
Fix s2p AddToHeightMap not filtering colliders
5 Months Ago
merge from cannon_fuseburn
5 Months Ago
adding detail texture sheet + material (contains screws, weld, etc.)
5 Months Ago
Default obstruction_tc_reorder to true
5 Months Ago
merge from heli_crate_train_wagon_fix
5 Months Ago
Fix unloadable train wagon loot crates not becoming lootable after being saveloaded Fix loot panel name not changing when unloading
5 Months Ago
Merge from main
5 Months Ago
Merge from order_test
5 Months Ago
More debug logging, skip the double tc check when logging.
5 Months Ago
Compile fix
5 Months Ago
merge from main
5 Months Ago
Merge from main
5 Months Ago
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5 Months Ago
merge from iolines_motionblur_fix
5 Months Ago
Fixed table disappearing in the skin viewer (still had a LOD component)
5 Months Ago
Force no motion on all IO lines prefab, fixes bluriness on moving boats with motion blur enabled
5 Months Ago
Piano anim update pass
5 Months Ago
merge from bc_simspace_jank_fix
5 Months Ago
clear sim-space frame delta properly when the sim-space changes, was leaking into the origin delta
5 Months Ago
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5 Months Ago
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5 Months Ago
merge from main
5 Months Ago
merge from menu_notifications
5 Months Ago
Updated debug notif commands descriptions
5 Months Ago
merge from menu_notifications
5 Months Ago
merge from forcemode_fixes
5 Months Ago
Added notifications.addcustomnotification debug command
5 Months Ago
Notification entry layout fixes
5 Months Ago
merge from main
5 Months Ago
Hide the rendering layer mask on the RRP camera component when RRP isn't active to prevent null refs when fetching the rendering layer mask names
5 Months Ago
duplicated cable inputs and offset them - this way we keep the visual cable input whilst freeing up the acutal inputs.
5 Months Ago
Subtract 153827 "merge from streamermode_fix"
Rin
5 Months Ago
Clan table craftable Default bp (for now)
5 Months Ago
Fixed UIEscapeCapture not working in editor when main menu is disabled
5 Months Ago
S2P apartment complex
5 Months Ago
Fixed interact distance on shop B Fixed interactive door on shop E Fixed some incorrect prefab ids
5 Months Ago
Initial first pass on setting up the other rentable shop variants
5 Months Ago
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5 Months Ago
Expose new overrideMaxImageWidth and overrideMaxImageHeight on Signange Needed for rentable signs, fixes a bunch of issues
5 Months Ago
Merge from PlayerRigUpdate2/aim_yaw_fix (fixes jittering on legs when holding a torch on horseback)