243,803 Commits over 3,898 Days - 2.61cph!

5 Months Ago
Removed annoying sprint footsteps, use regular footsteps but more range
5 Months Ago
Merge from monument_scenes -> aux2
5 Months Ago
Fix Serialization.AddPrefab() getting accidently deleted in previous commit
5 Months Ago
Merge from main -> monument_scenes
5 Months Ago
Fix NRE
5 Months Ago
Subtract audio import changes (some audio clips had preload disabled)
5 Months Ago
Tweaks
5 Months Ago
Lens material tweak
5 Months Ago
Updated sidecar wheel fx
5 Months Ago
Optimized water trail
5 Months Ago
Play on show fix
5 Months Ago
Iterating
5 Months Ago
Renamed graphics.collapseRendererLOD to graphics.collapseRenderer and made it true by default
5 Months Ago
Disable dynamic pricing on the travelling vendor, it already has a price randomisation system
5 Months Ago
Another compile fix Typo fix
5 Months Ago
Scale lod switch distances by scene object largest component scale so that lods work properly when things are scaled
5 Months Ago
Merge from dynamic_vendor_pricing
5 Months Ago
Player dies in serious bike crashes
5 Months Ago
Server compile fix
5 Months Ago
Fixed motorbike dirt FX playing on show
5 Months Ago
Set up exhaust FX to only run while throttle input in active
5 Months Ago
ModelDoc: Report errors for missing prefab target files
5 Months Ago
Parent merge
5 Months Ago
Delete midi bindings folder on branch to restore local setups
5 Months Ago
Fixed MeshLOD renderers showing a shadow when they are culled by a HLOD master mesh
5 Months Ago
Mounted players now take some damage if the bike takes a big hit
5 Months Ago
Trail LOD tweaks.
5 Months Ago
LOD tweaks
5 Months Ago
Improved prefab
5 Months Ago
Merge from parent
5 Months Ago
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5 Months Ago
LOD distance tweak.
5 Months Ago
Exhaust prefab. Added to Motorbike.
5 Months Ago
Merge from audio_import_june_2024 -> aux2
5 Months Ago
Update settings of all music clips
5 Months Ago
Change audio clip updater to handle music clips - vorbis, 80% quality (like other vorbis clips) - preload off
5 Months Ago
Removed debug print in physics.cs
5 Months Ago
Refactor HLOD system to include MeshLOD components in it's baking process Fixes several LOD inconsistencies when looking at monuments from a distance, will need a lot of testing and a HLOD generation/S2P of all monuments Was a surprisingly large refactor
5 Months Ago
Remove remains of CSoundEvent
5 Months Ago
Fixed sidecar impacts not damaging the bike
5 Months Ago
Add bikes to the All Vehicles group on my test map
5 Months Ago
Don't transform rigidbody physics on interp transform change (why are we calling this?) we only want to directly set physics body transform if someone directly changed the game object transform !! Move collider keyframe body move to fixed update
5 Months Ago
Remove sidecar model from playground scene. Looks like added by mistake in 99319
5 Months Ago
Merge from main
5 Months Ago
Dir changes
5 Months Ago
Parent merge
5 Months Ago
Merge from main
5 Months Ago
Merge from tribicycle4k
5 Months Ago
Merge from sidecar4k
5 Months Ago
Merge from motorbike4k