243,395 Commits over 3,898 Days - 2.60cph!
Removed redundant BuildThis SO/behaviours
- New GameManager supports loading from a subscene in the editor.
- More Manager cleanup and core refactoring
Removed a stray debug log.
Animals now have a weighted spawn chance.
Removed AmplifyMotion native-to-managed fallback warming
Added exception guards to pvt table add and remove to avoid crash and display more info via warning
More core manager refactoring.
- Wrote new GameManager with game startup, UI management and scene loading
- Cleaned up startup_scene, ensuring all GUI canvas elements are set up consistently, now using global Canvas Scaler
- Fixed scene list not loading in standalone build
- Nuked some more old crap
Adding today's progress (stonewall_a)
Commented basic NPC and AI classes.
added amplify color lut preset to wildwest textures folder and applied to camera script
Player can now race the computer opponent.
[racer] Added a basic computer controlled car.
added yellow minecart models to unity scene, added amplify colour script to camera