200,157 Commits over 4,140 Days - 2.01cph!

5 Years Ago
more event work
5 Years Ago
Updating ASE
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
Fix LocalPlayer not being set
5 Years Ago
Spectator clients can connect now, kind of
5 Years Ago
Remove unnecessary ":" for "Save currently disabled addons" line
5 Years Ago
Localized Workshop subscription Download/Extraction window
5 Years Ago
Do not display servercontent addons in Latest/Popular/Trending categories in-game
5 Years Ago
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5 Years Ago
Player.PrintMessage serverside now translates messages like expected language.GetPhrase now translates strings starting with #
5 Years Ago
Fixed HUD_PRINTCENTER not working clientside with Player.PrintMessage
5 Years Ago
Convars to start adding some quality settings
5 Years Ago
Gaea and SD latest on terrains work
5 Years Ago
Removed buttons and button boxes, replaced them with a socket outlet box to hook up electric cables. Updated relevant prefabs
5 Years Ago
Fixed inside terrain antihack false positives at water treatment plant (instant death spots) S2P
5 Years Ago
Force disconnecting players to leave their current vehicle.
5 Years Ago
Use a faster method of ignoring newlines in Base64decode
5 Years Ago
Use a faster method of ignoring newlines in Base64decode
5 Years Ago
em test
5 Years Ago
Disabled mip maps on terrain normal map to preserve detail (test)
5 Years Ago
Disabled mip maps on terrain splat maps so they look less awful in the distance and on low graphics qualities
5 Years Ago
Tweaked Powerplant radiation volumes, walking around the edges of the monument no longer results in high levels of radiation
5 Years Ago
Updated some old and incorrect/out dated item descriptions
5 Years Ago
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5 Years Ago
Merge from elevator_block
5 Years Ago
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5 Years Ago
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5 Years Ago
Removed need for button collider check
5 Years Ago
Merge from elevator_block
5 Years Ago
Merge from voiceprops
5 Years Ago
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5 Years Ago
Changed layer of lift entity to deployed
5 Years Ago
WIP spectator networking stuff
5 Years Ago
Better accuracy when picking which button to highlight when raising/lowering elevator
5 Years Ago
Convert Elevator to an IOEntity and add inputs for players to hook up buttons to call the elevator to a specific floor Remove built in menu option to call an elevator (mesh will need updating)
5 Years Ago
Merge from main
5 Years Ago
Cherry pick 54660
5 Years Ago
Don't allow auto turrets to retaliate against gun traps
5 Years Ago
Updates + optimizations
5 Years Ago
mission save/load
5 Years Ago
merge from main
5 Years Ago
skin approval
5 Years Ago
merge from main
5 Years Ago
backup
5 Years Ago
Added trail connection points to various small monuments that didn't have proper road connection points before
5 Years Ago
Added trail road type, generated after both ring road and side roads have been created
5 Years Ago
Switched steamworks.GetList to ISteamUGC Added 3 new types for steamworks, GetList() - "followed", "friend_favs", "favorite" Added "Followed" and "Favorite" sections to Addons menu Subscribing to addons with "child" required addons from in-game now displays a nice message telling you which addons you should also install with quick and easy buttons to do so Translations for the new addons menu stuff
5 Years Ago
New benchmark demo for HDRP