198,880 Commits over 4,140 Days - 2.00cph!

18 Days Ago
Tests: new GamePhysics tests - TestLineOfSight - Also making craggy loading in unit test stable by applying same fixes from Test.Projectile No batched variant as we haven't implemented it yet Tests: ran the new unit tests
18 Days Ago
Dont wait for market price request to finish before opening the item modal Stripped out more old steam inventory code
18 Days Ago
main -> patrol_heli_revision_2
18 Days Ago
Disable horizontal spine rotation
18 Days Ago
4k materials/textures for deployable anchor
18 Days Ago
Re-enable scientist procedural aim up/down
18 Days Ago
snap_deployables -> main
18 Days Ago
Storage barrel changes
18 Days Ago
Merge from manual_anchor
18 Days Ago
Snapping for Abyss barrels Better barrel to barrel snapping
18 Days Ago
main -> snap_deployables
18 Days Ago
Turn on snapping for bamboo shelves (full size)
18 Days Ago
Fixed weird menu text error for deployable snapping Turn on snapping for the command block Turn on snapping for the beach towel
18 Days Ago
Breakdown buttons styling
19 Days Ago
added detail map to enhance deployable anchor material
19 Days Ago
texture optimisations
19 Days Ago
Prevent pressure pads from being able to be placed on top of each other infinitely
19 Days Ago
merge from fogmethod1
19 Days Ago
Tests: new GameTrace tests - TestsTraceAll and TestsTraceAllBatched TestTraceAllBatched is currently failing, as it's wip Tests: ran new unit tests
19 Days Ago
Fix sprinting players not being noticed by scientists fast enough, and crouching players being noticed too fast
19 Days Ago
Balance scientists vehicle awareness
19 Days Ago
merge from new_menu
19 Days Ago
Menu compile errors
19 Days Ago
Fix twitch drops json model error
19 Days Ago
Enabled left and right triangle roof line conditional models on the server (for most skins) Fixes flyhack kicks when climbing them
19 Days Ago
gibs and collision setup for deployable anchor texture update
19 Days Ago
Make horse riding players more visible to npcs
19 Days Ago
Add convar to tweak npcs health
19 Days Ago
Compile fixes
19 Days Ago
Restored TMP menu drop shadow preset
19 Days Ago
Tags styling, price is in the marketable tag
19 Days Ago
Potential fix for all scientist placeholder audio being feminine on some systems
19 Days Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
19 Days Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
19 Days Ago
Have scientists coordinate a push together when throwing a smoke grenade
19 Days Ago
Steam inventory twitch drop nicer view
19 Days Ago
Still shoot when panicking, just be inaccurate, looks less silly
19 Days Ago
- Have scientists notice a player 1.5 times faster based on playtest feedback - Have scientists spot vehicles from further away
19 Days Ago
Merge from parent
19 Days Ago
Merge from main
19 Days Ago
Merge from UI
19 Days Ago
Show tick for valid required items
19 Days Ago
Improve placement of boat building station
19 Days Ago
Non tradeable and non marketable tags
19 Days Ago
19 Days Ago
Assets for External Walls page and fix weekly skin tile long names
19 Days Ago
Show required item status. UI fixes.
19 Days Ago
Steam inventory item tags system
19 Days Ago
Deployable anchor merged mesh together into 1 object, LODs
19 Days Ago
merge from main