194,710 Commits over 4,079 Days - 1.99cph!
merge from save238 - staging wipe
subtracting merge from creation gibs
merge from respawn_changes
max sleeping bags 10 -> 15
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Merge Main -> RagdollRewrite
Adding additional terrain anchors to powerline platforms in order to prevent floating placement
BirthdayBalloonHandler is now an IClientComponent
Directory updates + bullet prefabs
Fix copy right click option not working on chat lines with emoji's in them
Mount anchor and engine interaction improvements. Mount position and pose is now correct
Enable correct options tab
Merge from respawn_changes/block
Fixed sleeping bags not getting sent to client when first connecting
Fixed sleeping bags not getting updated when first opening map
Buoyancy, mass, thrust, dismount points all adjusted
Merge from respawn_changes
Animation converter plugin
Make the sleeping bag button on the map tied to a convar and enabled by default
Localized FX
Bounce polish
Tugboat actually drives, fix LOD issue
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Split CustomNetworkHandler.cs into two files: one for client & one for server
Compile fixes with new network ids and from merge
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merge from main -> global_networking
Fill in zone count on nexus server browser
Remove total player capacity from nexus server browser
Update FP.Nexus
merge from keybind_system_2
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Cherrypick then fix the key to switch skins being updated in context menu
Fix options menu closing when pressing ESC to clear a bind
Fix clearing bind with "ESC" clearing default realm (like +use) instead of context menu (+nextskin)
Progress in "Core/Foliage"
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Prefab backup
New prop light spotlight off
Tweaks/fixes to a few light fixture mats.
Import Ashtray Models and Materials
Setup Materials and Models
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Fix cherrypick
Add ConButton for nextskin & prevskin
Update options menu to new button name