194,665 Commits over 4,079 Days - 1.99cph!

2 Years Ago
Loading bays
2 Years Ago
Prefab backup. Streetlight detached prefab iteration.
2 Years Ago
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2 Years Ago
Started moving "Core/Foliage" to Rust Standard backend
2 Years Ago
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Simplier attempt to allow binding of skin_next & skin_prev without a whole new system
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
merge from steam_nickname_fix
2 Years Ago
merge from genetic_sell_clamp_2
2 Years Ago
Post std-backend "Core/Generic" tweaks + removed unnecessary passes
2 Years Ago
Reduced micro-occlusion range from 3% to 2% + pre-calc
2 Years Ago
Transmission nomenclature
2 Years Ago
2 Years Ago
merge from main -> keybind_system
2 Years Ago
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2 Years Ago
fixed triangle foundation and floors stairs sockets being offset VS square blocks
2 Years Ago
added DeployableIgnore layer to SC skin stairs landings
2 Years Ago
fixed floor frames/wall frame gibs material glitch - thanks 3dsmax ~]#£$%
2 Years Ago
merge from main
2 Years Ago
Tweaked inside sockets range to help with placement - it seems most values are picked at random, possibly from cloning old prefabs as a base. A value of .150 seem to ease placement on most surfaces
2 Years Ago
merge from vending_debris_fix
2 Years Ago
merge from streamer_mode_skull
2 Years Ago
merge from creation gibs
2 Years Ago
merge from autoset_testrun
2 Years Ago
test run of autoset on 64 weapons
2 Years Ago
Run Apply before Set to recreate any peg setup betfore we save it.
2 Years Ago
Autoset editor script now spawns items maintaining their prefab links and applies the changes to prefabs. Increment loop count so the progress bar actually progresses....
2 Years Ago
creation gibs overrides and some adobe creation gibs polish
2 Years Ago
Added WeaponRackBatchAutoSet script to automatically config all weapons at once
2 Years Ago
added specific destruct gibs for top tier foundation wall
2 Years Ago
merge from autoset
2 Years Ago
Standardized rack setup across all racks.
2 Years Ago
merge from building skins 3
2 Years Ago
final pass on SC textures
2 Years Ago
Fix Z position when applying offset.
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Pool video players as well as rendertextures, so each unique emoji only has one active video player active at any given time
2 Years Ago
merge from weaponracks
2 Years Ago
merge from main
2 Years Ago
Unsaved