192,351 Commits over 4,049 Days - 1.98cph!

10 Days Ago
GUI toggle for using blue vertex channel as wind phase offset
10 Days Ago
Boomerang Media -4k Textures -Material -Model
10 Days Ago
Setup HLOD for jungle_ziggurat scene Repainted splats and topologies to try and blend into the jungle biome better (shorter transitions, straight into forest floor splat) S2P
10 Days Ago
Re-factored the ziggurat exterior/interior shell prefab to be by LOD group instead of merged by LOD tier. Set layer to World Fixed jungle ziggurat LOD3 material missing its textures
10 Days Ago
made the bamboo ladders trigger volumes wider by .125
10 Days Ago
Restructure foliage grid to make use of native arrays in cell collect and command creation steps. Use wrapping smaller grid for foliage cells to keep to a reasonable size, while invalidating cells as the camera moves.
10 Days Ago
Fixed foundation triangle not having its link to jungle skin piece
10 Days Ago
Merge from coop_rescale
10 Days Ago
Fixed egg not hatching if server is restarted after egg was inserted
10 Days Ago
Dramatically increased the rate that the sunlight stat increases on chickens
10 Days Ago
Merge from main
10 Days Ago
Merge from flamethrower_shield_fix
10 Days Ago
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10 Days Ago
Merge from main
10 Days Ago
Merge from jungle_update
10 Days Ago
Increase maximum vine swing distance from 35 > 45m
10 Days Ago
Merge from vine_launch_refactor
10 Days Ago
Refactor vine launch point so each launch point isn't an entity Shaves 3 separate child entities off every vine tree
10 Days Ago
Merge from protobuf_fixes
10 Days Ago
Fix RepairBench.ChangeSkin and ElevatorLift.Server_RaiseLowerFloor RPC errors
10 Days Ago
Allow BufferStream to grow larger, but don't use the ArrayPool for it
10 Days Ago
Updated the tree X marker data for mauritia flexuosa L/M variants
10 Days Ago
Merge from jungle_update
10 Days Ago
Fix FakePhysicsRope server warning
10 Days Ago
Merge from jungle_update
10 Days Ago
Merge from vine_integration
10 Days Ago
Fixed chair.static mount pose
10 Days Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
10 Days Ago
Increase brightness of swinging vines to make them pop a bit more
10 Days Ago
server.spawnVineTrees defaults to true
10 Days Ago
ai convar compile fixes
10 Days Ago
Merge from parent
10 Days Ago
Adjust dismount points to fix some violations when dismounting
10 Days Ago
Made a kapok tree material with no wind to apply to the vm
11 Days Ago
Update
11 Days Ago
merge from Easter_event_2025
11 Days Ago
Fixed EggUpdater NRE when disconnecting mid event
11 Days Ago
more test shelving, wall and floor
11 Days Ago
Various polish. Red/blue siren light SSS profiles.
11 Days Ago
Revert 118646
11 Days Ago
merge from maxauth_clear_fix
11 Days Ago
merge from maxauth_clear_fix
11 Days Ago
vending_machine_fridge -> main
11 Days Ago
More compile errors
11 Days Ago
Compile error
11 Days Ago
vending_machine_fridge -> main
11 Days Ago
Rename fridge input
11 Days Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
11 Days Ago
Avoid river, lake, swamp, road, rail topology for player spawns
11 Days Ago
MaterialConfig supports jungle biome