137,244 Commits over 4,324 Days - 1.32cph!

11 Days Ago
easel deployment clean up, removed extra sockets, less restrictive volumes, removed comfort volume
11 Days Ago
LNY horse armor is a skin of the road sign horse armor Cleanup folders
11 Days Ago
easel crafting pass
11 Days Ago
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11 Days Ago
Updated scale and proportions of rental shop kiosk F (blockout)
11 Days Ago
Resolved various slightly clipping and floating crate / barrel spawns across all ghost ship variants
11 Days Ago
merge form artist_pack_dlc
11 Days Ago
paintball overall base craft pass (likely disable face overing later) No longer needs a WB level 4?! now craftable
11 Days Ago
Deep sea islands and ghost ships use Fill instead of Spawn when triggering their spawn groups Ensures the max pop is reached when the deep sea opens
11 Days Ago
Update paintball ammo UI sounds and fix description localization key
11 Days Ago
paintball gun craft pass
11 Days Ago
paintball ammo craft pass
11 Days Ago
enabled serverside collider on crypt skin bottom line conditionals
11 Days Ago
applied more concistency on collisions for roof bottom line conditionals
11 Days Ago
merge from main
11 Days Ago
merge from rugs_monument_fix
11 Days Ago
Fixed pool leak in GunTrap::FireBullet
11 Days Ago
Fixed rugs and bear rugs deployable in monuments using the default layer (after 141696)
11 Days Ago
HorseMask fixes
11 Days Ago
material tweaks
11 Days Ago
less ambient occlusion after all
11 Days Ago
merge from main
11 Days Ago
disabled batching on roof decal meshes as it fucks the rendering of decals up
11 Days Ago
fixed smoothness of softside stone wall being empty
11 Days Ago
polish on atlas textures with AO pass reinforced where skulls are
11 Days Ago
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11 Days Ago
Added a UI display if redo shot has been bound
11 Days Ago
Fixed debug camera resetting to wrong position when a shot is redone Add demo.redoCurrentShot convar, can be bound
11 Days Ago
Merge from main
11 Days Ago
Merge from naval_update
11 Days Ago
Fixed missing terrain collider on tropical island 1
11 Days Ago
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11 Days Ago
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11 Days Ago
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11 Days Ago
Merge from naval_update
11 Days Ago
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11 Days Ago
Merge from main
11 Days Ago
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11 Days Ago
Fixed arms visible in skin viewer when inspecting the SKS
12 Days Ago
Merge from main
12 Days Ago
Wearable component now adds the relevant label to the prefab when preparing prefabs Added some help to describe what to do if clothing isn't appearing in the icon generator
12 Days Ago
Fixed conveyors hooked up to dropboxes not pulling the last item slot
12 Days Ago
Better error message when placing something on a player boat that has vehicle large layer excluded
12 Days Ago
Small changes on HorseMask and updated textures
12 Days Ago
Merge from main (PlayerAnimation.controller conflict, merged automatically)
12 Days Ago
Small display lighting tweak.
12 Days Ago
File organization
12 Days Ago
Signal computer polish.
12 Days Ago
Signal computer improvements, part 1.
12 Days Ago
Final tweaks for the ambient black crush fix.