154,550 Commits over 2,649 Days - 2.43cph!

16 Days Ago
Chase state faces target if LOS
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16 Days Ago
fixed missing meshes on water_catcher_large and _small static prefabs
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16 Days Ago
merge from minicopter_push_fix
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16 Days Ago
merge from /minicopter_dismount
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16 Days Ago
Check if preview model is valid in CModelPreviewRoot::NewCycleToDeltaTime
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16 Days Ago
merge from main
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16 Days Ago
Fixed crash due to GlowList containing stale glows Fixed rare animgraph crash, possibly due to broken animgraph or missing animations Fixed crash in C_BaseEntity::PostNetworkDataReceived when entity has no managed pointer Set up sentry before reporting minidumps
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16 Days Ago
Sentry config Fix couldn't find ./addon error Addon downloading fixes
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16 Days Ago
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16 Days Ago
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16 Days Ago
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16 Days Ago
Set MaxVelocity
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16 Days Ago
- Use plane collision instead of world for water bubble FX. - Removed manual culling for bubbles, instead keeping a plane at the water's surface for collision culling instead. - Instead of needing world collision to cull the bubbles inside the sub when in the sub is moving reverse, just don't show bubbles FX at all for players who are mounted to the sub.
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16 Days Ago
Fixed players mouths not moving when voice chatting
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16 Days Ago
Add collision damage and collision particle effect for submarines
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16 Days Ago
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16 Days Ago
Fix reversed IsSwimming check
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16 Days Ago
Fixed pixel particle initial velocity direction Fixed how Pxc_Texture.Encode handles negative colour components Give bullet entities names in the editor
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16 Days Ago
Increase flip torque on the kayak since I can't flip it with the value it had
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16 Days Ago
Tidying up push code. - Added a standard push procedure to BaseVehicle (previously the method was blank), unifying a base push that can be overridden if desired for different vehicle types, but kept if a "standard" push is okay. Handles pushing in any direction and flipping over. Currently used for modular cars and submarines. - MiniCopter, Kayak, and MotorRowboat keep their custom pushes. - Moved the rigidbody wake and metabolism subtraction on push to BaseVehicle, since it's the same for all pushes, even the custom ones. Boat and kayak pushes subtracted two calories instead of 3 like the others. Rather than add yet another parameter, standardised them all to 3. - Moved push validity checks in MotorRowboat and Kayak out of DoPushAction and into CanPushNow.
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16 Days Ago
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16 Days Ago
Added pushing to submarines. Allow pushing in shallow water as long as the player isn't actually swimming
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16 Days Ago
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16 Days Ago
Merge Main->Submarine
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16 Days Ago
Merge from render_scale
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16 Days Ago
Merge from main
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16 Days Ago
Cleanup
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16 Days Ago
Hooked up dof values
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16 Days Ago
DOF effect
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16 Days Ago
merge from /treebird
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16 Days Ago
merge from /BugFixes
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16 Days Ago
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17 Days Ago
Pass true to Return to clear array so it doesn't remember values next time, and properly clean up network tags when clearing them. This fixes tag methods not being called client-side and when you remove a tag from something that only has one tag
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17 Days Ago
Units will automatically attack enemy units in range unless selected, increased radius of attack trace, and default range of units
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17 Days Ago
Sample bat script to mount ref folder as addon in Sbox
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17 Days Ago
Update .gitignore
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17 Days Ago
Fixed UI selection box scale Trace only hit world Citizen anim fixes Obstacle avoidance (hacky test)
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17 Days Ago
Fixed Vector3.AddClamped not working Merge branch 'master' of sbox
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17 Days Ago
Updated rotation to target, fixed wishspeed where it would cause walking on the spot, updated selectables to use new tagging system
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Sam
17 Days Ago
Make lightcookie a string rather than a stringtoken in lightcomponent Remove D3D9 fallbacks in rendersystem
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17 Days Ago
More ref
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17 Days Ago
TakeCover state runs face target logic even if in error state.
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17 Days Ago
New pixel chunk spawn position fix Fixed new pixel chunk particle positions
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17 Days Ago
Create WorldEntity Added Trace.WithTag, Trace.WithAllTags, Trace.WithAnyTags, Trace.WithoutTags
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17 Days Ago
More Ref
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17 Days Ago
Colorable ropes TTT: Fix low-karma autokick evasion (Community Contribution) Bump steam.inf Double networkstring datatable limit
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17 Days Ago
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17 Days Ago
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