193,207 Commits over 4,049 Days - 1.99cph!

10 Months Ago
Increased bike steer return speeds
10 Months Ago
Preserve old steering behaviour on older vehicles. Enable new retainLerpSpeed option only for bikes
10 Months Ago
Fixed conflicting LODGroups on hazmat youtooz figurine
10 Months Ago
Fixes
10 Months Ago
Apart from water, don't play trail FX until a set minimum speed is reached
10 Months Ago
Converted both water catchers from LodGroup to MeshLOD and RendererLOD Updated the LodLevelDisplay component to work with MeshLOD and display correct information when a RendererLOD is collapsed
10 Months Ago
Iterations
10 Months Ago
bike gear click fall off range tweak
10 Months Ago
Merge main -> bikes
10 Months Ago
merge from main
10 Months Ago
Fix incorrect spatialization setting on pedal bike coasting gear clicks
10 Months Ago
reduced prisoner hood cost to 20 cloth, added crafting time
10 Months Ago
hood/handcuff availability
10 Months Ago
Merge from main
10 Months Ago
Merge Travelling Vendor -> Main
10 Months Ago
Fixed layering issue stopping vendor from detecting trains
10 Months Ago
Swapped crappy taped together vendor front menu system with something more reliable
10 Months Ago
Fixed LTDescrOptional NRE error caused by retro TC screens
10 Months Ago
Merge main
10 Months Ago
Merge from hood_and_cuffs
10 Months Ago
Merge from main
10 Months Ago
updated travelling vendor manifest
10 Months Ago
Merge from unlock_changes
10 Months Ago
merge from main
10 Months Ago
3p blunderbus - setup sfx and anim events - player anim updates (removed offset) - fixed issues stopping world model from animating
10 Months Ago
player update. exported edited jog anims and created walk east, south and west anims
10 Months Ago
Added wallpaper conditional models to wall, doorway, window, half and low wall building block prefabs (all grades and skins)
10 Months Ago
modify order colors
10 Months Ago
Fix compile error
10 Months Ago
Remove PhysObj.MakeShadow Entity:MakePhysicsObjectAShadow exists Fix ContentHeader colors Disable -textmode
10 Months Ago
merge from radtown_redux
10 Months Ago
blunderbus viewmodel - set up sfx and vfx events (uses db shotgun source)
10 Months Ago
merge main -> radtown_redux
Rin
10 Months Ago
Phrases
10 Months Ago
Separated rotation constraint data from bone data
10 Months Ago
radtown redux S2P
10 Months Ago
Lootspawns review
10 Months Ago
Travelling Vendor -> Main
10 Months Ago
Vendor will destroy train cars in its path
10 Months Ago
Reduce pull over check time
10 Months Ago
fixing some flow issues in small house
10 Months Ago
and world layer
10 Months Ago
adding renderer batch to rain gutters set
10 Months Ago
Removed unneeded art
10 Months Ago
Fixed failing visual check, which was preventing buying stuff from the vendor whilst stationary. Reverted some code that removed Shop Icon
10 Months Ago
Updated CrowdinUpdate tool to fix int overflow issue, also show errors like that in the logs instead of just empty output
10 Months Ago
radtown redux S2P
10 Months Ago
set dressing progress backup
10 Months Ago
▉▊▇▊▄ █▊▇▉ ▍█▍▋▋▄▉▇▍ ▆▆█▆ ▉▊ ▅▍ ▆▍▆▆▋▅ ▍▄▋▆▄ ▋▍▇▉ █▇▄▅▇ ▅▅▉▅▋▌▉ ▉▍ ▇ ▄▋█▅ ▅▋▄▇▅ ▇▍▋▄▋█▉ ▄▌ ▋▍ ▌██▌▋ ▄▇▅▉▌, ▊█▄▇▆▇▆ ▋▅▋█▄▍▌ █▇▅▌ ▋▅▌▊▌▍ ▉▉ ▆▊█▄ █▍▌▇▊ ▉▊▊▉ ▄▇▆▊▍ ▉▋▉▉ ▇▇▍▉▇▇▍ ▍▊▅ ▌▊▅▉ ▇▅ ▇▉▆ ▊▆▌▊▉ ▆▊▋▊▍▌ █ ▋▍▋▆ ▄▅▍▉█▇ ▊▍▉ ▋▌▍▋▌ ▉▊▍▉▍▇ ▉▊█▆ ▋▉▇▄▌▋▅ ▋█▆▆▍█▄ ▌▇▉▍ ▅▋▇▊▄▋▇ ▅█▆▍▇ ▋█▊▊ ▋▌▍▊▅▌▉ ▅▉█▊▉ ▅▍▋▊ ▋▉█▊▌▄▉ ▊▊ ▊ ▆▍▋▄
10 Months Ago
reduced draw distance on mesh rubble decals