193,456 Commits over 4,079 Days - 1.98cph!

1 Year Ago
Fixed the find scrap tutorial step not working if player finds the hidden crate first
1 Year Ago
Merge from main
1 Year Ago
Smooth out jittery bike steering visuals
1 Year Ago
Merge from media_projects
1 Year Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
1 Year Ago
Prevent orbit strafe from breaking until rockets are emptied
1 Year Ago
Various lighting, material, occlusion, screen improvements. (WIP)
1 Year Ago
Slowed down rockets shot during orbit strafe
1 Year Ago
Don't show the minigun backpack model if the player has anything equipped in the backpack slot
1 Year Ago
Parent merge
1 Year Ago
Merge from save248
1 Year Ago
Add viewmodel camera animation component to minigun viewmodel Zeroed out the camera transform so it's at 0,0,0 pos/rot
1 Year Ago
Parent merge
1 Year Ago
Added WearableWhileEquipped property to HeldEntity, allows us to add a piece of clothing onto the character whenever the player deploys that entity
1 Year Ago
Materials
1 Year Ago
Merge from main
1 Year Ago
Ensure that heli instantly explodes when impacting the water the same way as it does on land Prevented exiting any state if retiring - probably not needed
1 Year Ago
Prevent patrol helicopter from being able to be aggro'd when leaving the map This stops it despawning mid fight
1 Year Ago
Minor edit
1 Year Ago
Added lods to minigunammopack wearable
1 Year Ago
Sidecar bike steering adjustments
1 Year Ago
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1 Year Ago
Sidecar bike driving physics work
1 Year Ago
Merge from main
1 Year Ago
Merge from minigun_2024/viewmodel_camera_anim (support for modifying camera pos/rot via a dedicated animated bone on the viewmodel)
1 Year Ago
Cherrypick 91693, 91692, 91667 from viewmodel_camera_anim (skips the changeset with LR anim changes, out of scope for this month)
1 Year Ago
Fixed errors when the TC is not associated to any building (spawned via command)
1 Year Ago
Prefab cleanup, fixed screens initialization
1 Year Ago
Cherry pick 94988
1 Year Ago
Fixed containers not getting properly parented to cargo ship after a server reboot if the server was shut down while the cranes were working
1 Year Ago
Refill rockets when starting orbit strafe
1 Year Ago
Merge from main
1 Year Ago
Refactored strafe rocket code
1 Year Ago
Merge from wr_setup
1 Year Ago
Setup for western DLC racks
1 Year Ago
Peg setup
1 Year Ago
Initial script auto setup run
1 Year Ago
Removed unused duplicate lodgroup script
1 Year Ago
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1 Year Ago
Few checks to only point at interest zone if in orbit and not breaking orbit Overrode default rotation speed for orbit strafing Set interestzone origin from strafe passover to ensure a more accurate target
1 Year Ago
bugfixes
1 Year Ago
merge from toolcupboard_retroskin
1 Year Ago
Converted retro tool cupboard from prefab variant to normal prefab Fixed StringPool errors on retro tool cupboard
1 Year Ago
merge from oilrig_sat_tube
1 Year Ago
merge from harbor_tweaks_4_cargoship
1 Year Ago
fixed outline not appearing on worldmodel when dropped
1 Year Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
1 Year Ago
cherry picking bridge LOD fix
1 Year Ago
Cherry picking 94968
1 Year Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)