193,449 Commits over 4,079 Days - 1.98cph!

1 Year Ago
Smoothed out harbor_1 terrain in an attempt to prevent players from getting stuck
1 Year Ago
sks texture updates
1 Year Ago
Fixed visualize texel density shader error + now works in edit-mode
1 Year Ago
subtracting 95037 pie_menu_phrases - fixes greastures NRE and collectible pickups
1 Year Ago
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1 Year Ago
merge from save248
1 Year Ago
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1 Year Ago
edited minigun view model deploy and admire animations
1 Year Ago
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1 Year Ago
OrbitStrafe state now attempts to flow nicely from a strafe state when swapping
1 Year Ago
Restored Unity version to 2021.3.35f1
1 Year Ago
Snapped all crates on cargo ship back to the ground
1 Year Ago
oilrigs s2p
1 Year Ago
fixed flickering decals in moonpool
1 Year Ago
Enabled custom convex env volumes for oilrig sat tube complex parts (moonpool, tubes)
1 Year Ago
missing materials
1 Year Ago
fixed colliders of barges being too skinny
1 Year Ago
set up viewmodel renderer script with ammo belt materials included
1 Year Ago
Fix minigun belt lod glitch
1 Year Ago
merge from save248
1 Year Ago
missing material config effect specific to objects using Particle layer already in default state
1 Year Ago
Fixed left over volume under the ladder area of module_1200x1800_ladder_moonpool
1 Year Ago
merge from pie_menu_phrases
1 Year Ago
merge from tutorial_island
1 Year Ago
merge from toolcupboard_retroskin
1 Year Ago
added stairs near bridge on H2 to help getting up the dock
1 Year Ago
merge from save248 - staging wipe
1 Year Ago
network++ save++
1 Year Ago
fixed plywood mossy set having part. layer on by default
1 Year Ago
extended prevent building zone in both harbors with a bias towards the sea S2P
1 Year Ago
merge from Minigun_2024
1 Year Ago
Do not render first person physgun effects during skybox pass Let's try enabling custom activity IDs on client
1 Year Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
1 Year Ago
List pooling
1 Year Ago
Merge Main -> Bikes
1 Year Ago
Added a prefab information to CargoShipTest so it can appear localised and with an icon on the death screen It's currently missing an icon
1 Year Ago
minigun sounds
1 Year Ago
Fixed cranes picking up containers not properly aligning their coliders on the server, leading to flyhacks and bad movement
1 Year Ago
New sprint input networking. Rename smowmobile protobuf to smallVehicle since it's shared with bikes. Network++ Also fixed snowmobile not sending fuel fraction in save/load.
1 Year Ago
Merge from main
1 Year Ago
Minigun Ammo Backpack Textures
1 Year Ago
Fix some server/client stuff
1 Year Ago
Attempted to merge orbital strafe to the end of the strafe run. Couple bugs, needs looked at again
1 Year Ago
Fixed the find scrap tutorial step not working if player finds the hidden crate first
1 Year Ago
Merge from main
1 Year Ago
Smooth out jittery bike steering visuals
1 Year Ago
Merge from media_projects
1 Year Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
1 Year Ago
Prevent orbit strafe from breaking until rockets are emptied
1 Year Ago
Various lighting, material, occlusion, screen improvements. (WIP)