141,059 Commits over 2,376 Days - 2.47cph!

10 Days Ago
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10 Days Ago
Prevent "Look rotation viewing vector is zero" complaints from hot air balloon, minicopter, scrap transport helicopter
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10 Days Ago
Fixed incorrect parenting on oversized button colliders
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10 Days Ago
Merge from rendermap
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10 Days Ago
Update neighbouring elevator states when an elevator piece is killed/picked up Fixed some neighbour detection edge cases Fixed elevator IO name not displaying
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10 Days Ago
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10 Days Ago
Fixed invisible barrier across airfield rear door
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10 Days Ago
Merge from bandit_lamps
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10 Days Ago
▊█▌▍▅▋ ▍▅▆ █▉▅▄ ▄▅▉▆▅▍▋▄▆▄ ▍█▋▉▅▇▊▅ ! ▇▋▆▇ ▌▉▄ █▍▆▌▇▅▌▉▆▇▌▉▅█▅▋▆█▇▌ ▉▇ ▅▋▌▉▇▅▇▌ ▊▆▍▅▊▍ █▅▍ ▍▅▍▉ (▅▇▋ █▊▆▍ ▍▌ █▋▉▄ ▌▉▄▋▋▊▅ ▇▋▉▊▄▋▅▇)
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10 Days Ago
Merge from PlayerColliderMod -> Main
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10 Days Ago
Fixed being able to pickup an entity without a hammer even if require hammer is enabled
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10 Days Ago
Merge BoatClip -> Main
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10 Days Ago
Merge DestroyableRoadsigns -> Main
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10 Days Ago
Merge MoreGeneralBugFixes -> Main
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10 Days Ago
Fixed loot barrel gibs not using the correct material
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10 Days Ago
Merge OilRigBoats -> Main
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10 Days Ago
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10 Days Ago
first batch of voice prop sounds
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10 Days Ago
Code gen for texture streaming command
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10 Days Ago
Adjust recycler rounding so there is no benefit to recycling some stackable items individually
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10 Days Ago
Re-enabled texture streaming option, memory leak bug was fixed in 2019.3.10
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10 Days Ago
Scene fixup Got rid of a small allocation Stop vibration on game over again !redux
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10 Days Ago
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10 Days Ago
merge from chat_message_fix
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10 Days Ago
Fixed util.GetModelMeshes returning data for the error.mdl for models that don't actually exist Added "size" and "updated" (date) keys to engine.GetAddons()
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10 Days Ago
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10 Days Ago
WIP spectator "platform" and authentication
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10 Days Ago
Got rid of DepthLevel related GC allocs Refactored Utils.GetIntString
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10 Days Ago
compile fixes
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11 Days Ago
Fix for chat messages occasionally getting hidden.
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11 Days Ago
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11 Days Ago
wip brain/state separation
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11 Days Ago
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11 Days Ago
Fixed ambiguity between numUnits alias and stage properties
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11 Days Ago
Improved UGC (addons/dupes/etc) pagination: Added page number for easy sharing, now works better on extremely small screens and can go beyond page 32 Reduced minimum amount of UGC icons to 1 so the UGC menus are at least functional on tiny screens
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11 Days Ago
Fix kayaks not decaying at the intended rate
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11 Days Ago
Send asset-bundles builds to steam
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11 Days Ago
build !redux Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles
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11 Days Ago
Fixed Core shader error
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11 Days Ago
bake fixes
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11 Days Ago
Fixed possible baking error related to includes
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11 Days Ago
Init timesince to zero so there's a delay in starting decay on newly spawned boats
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11 Days Ago
Oops, invert <>
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11 Days Ago
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11 Days Ago
Entity.GibBreakServer is no longer affected by breakable_multiplayer (Aka it works now)
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11 Days Ago
merge from crafting_placeholder_fix
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11 Days Ago
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11 Days Ago
fix unit pxc render angle buy phase buy timer, game over spawn items pickups
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11 Days Ago
Boom box now requires power in slot 0 to work, slot 1 is now used to toggle on/off
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11 Days Ago
Protobuf typo fix
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