141,032 Commits over 2,376 Days - 2.47cph!

10 Days Ago
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10 Days Ago
Applied naviator shelved changesets
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10 Days Ago
Applied GetBestRoamPosition changes
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10 Days Ago
Reapply a ch47 fix from main in 54149
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10 Days Ago
merge from main
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10 Days Ago
merge from main
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10 Days Ago
undo clientside sound precache
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10 Days Ago
Substance Terrain graphs backup, annotated most graphs for other users Added Tier topologies functionality to monument graph
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10 Days Ago
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10 Days Ago
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10 Days Ago
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10 Days Ago
Update guide mesh
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10 Days Ago
Better rotation socket mod check
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11 Days Ago
Kill parenting volume if elevator is destroyed
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11 Days Ago
Spawn a separate entity to parent players for smooth movement
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11 Days Ago
Remove debug timing
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11 Days Ago
Add up/down button support and call to floor support
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11 Days Ago
Add a final RefreshColliderSize at the end of OnDisconnected
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11 Days Ago
Switch CapsuleColliderInfo to a struct
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11 Days Ago
Code Review: Take the slower but less bug-prone option and check collider info values instead of the object
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11 Days Ago
Defer notification initialization until after resources are loaded (fixes possible race condition causing spurious "unknown server" modals)
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11 Days Ago
Storage monitor device icon
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11 Days Ago
Ensure blocks are the same rotation, some conditional model stuff
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11 Days Ago
Remove now-unused default bounds
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11 Days Ago
TryGetEntityBounds for the gizmo to use
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11 Days Ago
Code Review: Use CheckBounds instead of HasSpaceToSpawn
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11 Days Ago
Missing files apparently.
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11 Days Ago
Cleanup.
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11 Days Ago
Weather effect iterations. Smarter rain volume. Early snow. Aurora files.
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11 Days Ago
Prefab and item setup, WIP code
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11 Days Ago
Disable Preload Audio Data on all instrument sounds, so they don't load into memory unless they're played.
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11 Days Ago
Merge from Main -> GeneralBugFixes
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11 Days Ago
Merge from main
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11 Days Ago
Merge from voiceprops
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11 Days Ago
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11 Days Ago
Standardise all instrument notes to uncompressed PCM, exclude from audio import processing
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11 Days Ago
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11 Days Ago
Updated AotHint Simplified grid / letterbox rendering Grid and letterbox drawing now uses Renderers
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11 Days Ago
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11 Days Ago
merge from main
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11 Days Ago
re add sprite overwrites for addons
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11 Days Ago
merge from main
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11 Days Ago
remove accidental debug changes
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11 Days Ago
Do not allow spawning SWEPs (Spawnmenu middle click) with no world model so they are just invisible on the ground
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11 Days Ago
merge from main
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11 Days Ago
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11 Days Ago
reuse existing translation for hoverball toggle key
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11 Days Ago
Put gib override inspector behind a foldout (tied to an EditorPref so it can be toggled off/on project wide and the setting is remembered)
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