160,885 Commits over 2,771 Days - 2.42cph!

3 Days Ago
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Strip old console
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Add ignored files Delete .gitignore
3 Days Ago
Remove game submodule Delete game add game
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Take internal items button now works for camper (only shows one camper inventory at a time, clicking the take items button switches it to the next inventory after removing the items)
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Bullet drop weapons inherit some velocity. Blaster fires faster with a further falloff.
3 Days Ago
Remove possibility of prediction (don't set Owner) and fix accuracy issues with bullet drop weapons
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cherrypicking 65598 65581 65574
3 Days Ago
Calculate the approximate prevent building radius of each monument on the client before it's children get detached Use this to determine whether to show the "Cannot build this close to x" error
3 Days Ago
Handle wind loop client-side
3 Days Ago
Each weapon can specify a different crosshair type. Stop bullet drop projectiles being predictable (fix it later). Set render color of players for now to team colors. Ragdoll copies render color. Fixed station screen showing for all players when opened.
4 Days Ago
Include .html too
4 Days Ago
Don't forget .addon
4 Days Ago
Added release.js node script to build .zip file of compiled files and source code only
4 Days Ago
Extensive cleanup of now deprecated splat channels
4 Days Ago
Improved loadout screen
4 Days Ago
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4 Days Ago
Fixed Standalone build error
4 Days Ago
Fixed campaign score percentile visibility Leaderboard description tweak Attempt to connect to game server in background on first launch Fixed possible NRE in LeaderboardView
4 Days Ago
Tweaked Upgrade Station use particle based on feedback Merge branch 'main' of sbox-hover
4 Days Ago
Up the fall damage threshold
4 Days Ago
Up the maximum wind loop volume
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Added flyby sound system for projectiles and tracers Merge branch 'main' of sbox-hover Added flyby effects to the turret projectile and added a "wind loop" sound when the player is in the air
4 Days Ago
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Mountain splat experiments Additional terrain tools
4 Days Ago
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Added Hammer.OrthoBoundsHelper attribute
4 Days Ago
Fixed 3dSky on Dune map
4 Days Ago
Minor change to map path nodes on compile Removed hack for editor override for asset fgd gen
4 Days Ago
BasePathEntity works correctly with nodes that are parented to other objects
4 Days Ago
Fixed a crash when entity keyvalue values over 260 characters contain targetnames to fixup
4 Days Ago
Updated Dune map with upgrade stations Merge branch 'main' of sbox-hover
4 Days Ago
Station entity has its own restock available timer
4 Days Ago
Implemented station use particles
4 Days Ago
Improved how the weapon selector workss Merge branch 'main' of sbox-hover
4 Days Ago
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Upgrade station use particle upgrade station idle particle Merge branch 'main' of sbox-hover
4 Days Ago
Disable friendly fire
4 Days Ago
Added blood particles
4 Days Ago
Added costs for each loadout
4 Days Ago
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