140,465 Commits over 4,352 Days - 1.34cph!

3 Days Ago
subtract - 146086 merging salvaged cleaver refresh to main
3 Days Ago
merge from deployvolume_fixes
3 Days Ago
Fix fish trophy placement on brutalist softside
3 Days Ago
removing large greybox models in favor of a finer breakdown that allows mesh instances throughout floors
3 Days Ago
merge from main
3 Days Ago
main -> new_console-ui
3 Days Ago
- Fix more console compile errors - Fix WakeAIZ compile error
3 Days Ago
Null checks
3 Days Ago
main -> new_console-ui
3 Days Ago
new_console-ui -> main
3 Days Ago
Compile fixes
3 Days Ago
- Remove rich text from a bunch of places in the console - Hide RconOnly command unless RCON - Hide developer only commands unless developer
3 Days Ago
Fix speeding/flying consistency tests not passing when useplayerupdatejobs is >= 3
3 Days Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
3 Days Ago
3 Days Ago
Don't modify current health when installing reinforced upgrade
3 Days Ago
initial rig export
3 Days Ago
new_console-ui -> main
3 Days Ago
added folders
3 Days Ago
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
3 Days Ago
- Hovering over a autocomplete option will add it to the input field - Arrow key navigating to an autocomplete option will also add it to the input field
3 Days Ago
Manually add comfort triggers to workbenches and just toggle them, don't create/destroy at runtime
3 Days Ago
more overall glass damage for the building
3 Days Ago
merge from useplayerupdatejobs3/jobify_is_flying_2
3 Days Ago
3 Days Ago
merge from useplayerupdatejobs3
3 Days Ago
merge from new_console-ui
3 Days Ago
update from main
3 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
3 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
3 Days Ago
Dont print every log twice
3 Days Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
3 Days Ago
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3 Days Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
3 Days Ago
Add debug drawing for cell coordinates and build status
3 Days Ago
Rustige Egg H - Fixed duplicated but invisible LODGroups, removed null references in lods, fixed worldmodel outline, fixed incorrect materials in LODs 2 and 3 causing visual artifacts
3 Days Ago
Fixed layout issues when using free aspect or low resolutions
4 Days Ago
merging medical syringe refresh to main
4 Days Ago
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4 Days Ago
Codegen
4 Days Ago
Fix crafting order bug
4 Days Ago
merge from main
4 Days Ago
merge from easter2026_dlc
4 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
4 Days Ago
Localized category buttons in item and vehicle tabs
4 Days Ago
merging salvaged cleaver refresh to main
4 Days Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
4 Days Ago
wip
4 Days Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
4 Days Ago
merge from main