143,479 Commits over 4,383 Days - 1.36cph!

Yesterday
- ExecuteOverlapSphereCommands uses a NativeArray for commands (again) - Use dependsOn jobhandle as a dependency for validateJob when in debug mode
Yesterday
Industrial Storage - corpse meshes, gibs tweak
Yesterday
merge from main
Yesterday
set skin id on crypt building skin to 10472 which is the same as the steam pack id
Yesterday
merge from storepage_crypt
Yesterday
Fixed crypt store page building tier icon
Yesterday
merge from main
Yesterday
vanity cabinets a/b/c/d lods and prefab setup collisions
Yesterday
merge from main
Yesterday
workbench upgrades can no longer be crafted for researched
2 Days Ago
merge from main
2 Days Ago
merge from mortar_prototype
2 Days Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
2 Days Ago
square images for crypt bulding skin steam item
2 Days Ago
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missing .mat
2 Days Ago
merge from deepsea_loot_balance
2 Days Ago
Compile fixes
2 Days Ago
Added simulate button to LootFill component
2 Days Ago
Nerfed deep sea PT boat loot
2 Days Ago
merge from main
2 Days Ago
low fences colliders
2 Days Ago
merge from main
2 Days Ago
merge from main
2 Days Ago
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2 Days Ago
merge from Quickfire_FloatingCityVendor
2 Days Ago
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2 Days Ago
Added another female/light player seed
2 Days Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
2 Days Ago
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2 Days Ago
project_generation_proto_files -> main
2 Days Ago
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2 Days Ago
merge from mainmenu_bits
2 Days Ago
image changes
2 Days Ago
Store cart blur
2 Days Ago
include proto files in project generation extensions so you can search for proto files in rider
2 Days Ago
Fixed steam DLC page using the wrong media for backgrounds
2 Days Ago
Tweaked friend list background blur
2 Days Ago
Restored DLC store tiles description texts
2 Days Ago
Fixed steam inventory tab scrollbar