reporust_rebootcancel

130,029 Commits over 4,140 Days - 1.31cph!

4 Months Ago
Use absolute height - should prevent vines from curling at lower points on the tree rather than the canopy. Some adjustments to try and get mountable to continue to update the vine after dismount
4 Months Ago
Finished hura crepitans bark / added moss to blend it better with the rest of the jungle Hura billboard tweaks and fixes
4 Months Ago
Make fsm budget constant
4 Months Ago
better_vine_visuals -> main
4 Months Ago
Better vine renderer and vine hang point placement
4 Months Ago
main -> better_vine_visuals
4 Months Ago
Outbreak Scientist death avatar
4 Months Ago
vine_visual_desync_fix -> main
4 Months Ago
Fix vine desyncing if a player jumps on it during its animating state
4 Months Ago
Bugfix: ProfileExporter - avoid reading allocs at the start of the frame as method-entries - Added a bunch of temporary logging to help track down last issue Rare, but legal due to our filtering of code. Tests: snapshotted a bunch of times in editor (there's still one issue with main thread export)
4 Months Ago
lame mie masking for time being
4 Months Ago
fix for no biome map
4 Months Ago
Update: ProfileBinViewer displays binary offsets for marks Tests: opened a couple bin snapshots
4 Months Ago
Fix tigers looking like it's floating when jumping on players climbing ladders Fix tiger and wolf leap attacks ignoring shields
4 Months Ago
merge from main -> fix_outbreak_scientist_underground
4 Months Ago
Fix compile error
4 Months Ago
add global reflection mults that work
4 Months Ago
When staggering tiger with big damage, remove small chance of it still attacking after getting up, instead always flee
4 Months Ago
Fix shields not working on croc and tiger
4 Months Ago
vine_viewmodel_demo_fix -> main
4 Months Ago
Viewmodel demo fix
4 Months Ago
merge from main
4 Months Ago
merge from jungle_dlc
4 Months Ago
merge from jungle_update
4 Months Ago
Merge from blowpipe_test_tweaks
4 Months Ago
More changes.
4 Months Ago
Add outbreak scientist to AIArena
4 Months Ago
boomerang_demo_fix -> main
4 Months Ago
Midpoint changes
4 Months Ago
fix missing sun mesh/stars/moon
4 Months Ago
fix boomerang throwing nre in demo
4 Months Ago
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4 Months Ago
remove unused LUT property from ClimateParameters
4 Months Ago
Temp neutralizing the other biome posts.
4 Months Ago
Sharpness tweak
4 Months Ago
Initial experiements with making the tail of the vine a spline
4 Months Ago
Fixing skinning for outbreak scientist bib mask
4 Months Ago
Allow croc nav raycasts to work on swimming players Fix croc stopping its movement to to attack players on/under road river bridge even though it can't
4 Months Ago
Don't spawn outbreak scientists under ground (aka inside train tunnels)
4 Months Ago
plugging holes in jungle_ruin_e - s2p
4 Months Ago
distance curve only on biome fog, not atmosphere
4 Months Ago
fixed trumpet tree in ziggurat not being the entity of the tree - S2P
4 Months Ago
fix command buffer sort order
4 Months Ago
Jungle post.
4 Months Ago
add fog distance curve
4 Months Ago
Bugfix: avoid out-of-bounds access when scanning for alloc-only threads Fixes perf snapshot export failing to generate while processing worker threads. There's still a rare case of main thread crashing - investigating Tests: Exported a snapshot in editor
4 Months Ago
Added "entitycount" server command, returns ent count of specified name.
4 Months Ago
add fog color gradient