193,327 Commits over 4,079 Days - 1.97cph!

59 Days Ago
Fixed case where the client would have out of date refrigeration status when dragging items between storage containers
59 Days Ago
Refactor `CheckIfPlayerIsPremium()` so it can be called from both server and client - don't print errors on client since it will cause a kick - return struct instead of bool so can get the string message we want to reject connection attempt with
59 Days Ago
merge from main -> premium_servers
59 Days Ago
merge from fix_itemodswap_outofrange -> main
59 Days Ago
Fix IndexOutOfRange from prefabs without random weights in ItemModSwap inside primitive gamemode
59 Days Ago
Merge from crafting_update
59 Days Ago
Only apply the better genes modifier when planting seeds, not clones (was shuffling clone genetics)
59 Days Ago
Fixed spoiled horse meat incorrect despawn time
59 Days Ago
Wrap OnDestroy in WaterCollision to stop NRE's
59 Days Ago
Chicken names no longer appear if streamer mode is on
59 Days Ago
Fixed fridge not lighting up when powered
59 Days Ago
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59 Days Ago
Added debug.FoodSpoilingInventoryHours convar, applies the given number of hours to all spoilable food in the players inventory
59 Days Ago
crafting_update -> main
59 Days Ago
bees -> crafting_update
59 Days Ago
Compile error
59 Days Ago
crafting_update -> main
59 Days Ago
bees -> crafting_update
59 Days Ago
Apply overrides to all bee particles
59 Days Ago
Fixed bee grenade vm not working with vm camera
59 Days Ago
bees -> crafting_update
59 Days Ago
Ensured prevent building isnt a trigger
59 Days Ago
bees -> crafting_update
59 Days Ago
- Made bee grenade deployable larger to try and prefvent clipping under ground - Ensure bee master swarm doesnt immediately appear - Fix burny bees again (fire effects were set to play on awake)
59 Days Ago
Can no longer stick the bee grenade
59 Days Ago
Change bee grenade item sfx
59 Days Ago
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59 Days Ago
Translate 'XP' on nucleus info panel
59 Days Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
59 Days Ago
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59 Days Ago
Made master bee swarm a bit easier to set on fire
59 Days Ago
Ensure new particles support sub emitters again
59 Days Ago
Ensure menu spawned nucleus have instance data set
59 Days Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
59 Days Ago
crafting_update -> bees
59 Days Ago
Improved reliability of temperature score on beehive
59 Days Ago
trumpet tree material tweaks
59 Days Ago
Terrain4 tweaks / jungle ground color overlays
59 Days Ago
Ground plants / mimosa
59 Days Ago
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59 Days Ago
Replace DDrawer :: text with icons Spawnmenu drawers scale the category list So that when the drawer(s) are open the bottom categories are not hidden behind the drawer Fixed scrollbar parent resizing not adjusting scrollbar grip posiiton Revert "Merged some anti usercmd abuse stuff from TF2 SDK" Causes weird issues around the game Fixed CRopeKeyframe having huge serverside bounds when not attached it was adding (0 0 0) (or really, the offset point) as world coordinates to include in the bounding box Fixed trigger_remove.OnRemove not working at all
59 Days Ago
Merge from bee_grenade2
59 Days Ago
Fixed orientation issues with the jar impact splatter. Added honey splat and more directionality. Removed FX offset because RNG rotation on projectile.
59 Days Ago
Condenser Tank LODs
59 Days Ago
viewmodel - edited ironsight intro curve & speed (for testing purposes)
59 Days Ago
blowpipe world model Lods and prefab update
59 Days Ago
exported edited crocddile animations
59 Days Ago
Prevent tigers from roaming too far from the jungle or spawning outside of it (using forests as placeholder for jungle)
59 Days Ago
merging lead desc again as it didnt work the first time somehow
59 Days Ago
Remove server ddraw