198,704 Commits over 4,140 Days - 2.00cph!

10 Months Ago
Compute anim hashes to not reimport them when they didn't change
10 Months Ago
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Dart tweaks
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Wider terrain blend map for swamp_b
10 Months Ago
S2P stables_b to fix missing HLOD on monument scene version
10 Months Ago
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10 Months Ago
Merge: from main Tests: built all modes in editor
10 Months Ago
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Texture changes, redid the leather because I wasn't happy with it.
10 Months Ago
added direct transition from swimming<-->sitting anim states, driven by water level - this stops the anim graph from always passing through standing when mounting or dismounting DPV
10 Months Ago
merge from world_update_2
10 Months Ago
updated manifest (dpv was lost in the merge)
10 Months Ago
Fix wolves that are stuck spamming pathfinding and traces
10 Months Ago
Merge from main
10 Months Ago
Merge from dartmod
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
Merge from world_update_2
10 Months Ago
Possible fix for cave culling volumes incorrectly hiding themselves while a player is inside It appears MeshLOD may have been setting the meshfilter of some meshes to null before CullingVolume has a chance to build the volume bounds, leading to bounds that were too small Added debug.printCullingVolumeInfo to print the current volumes the camera is inside of for debugging
10 Months Ago
Fixed floating bottle in water_well_d
10 Months Ago
Fixed a culling volume setup in cave_small_medium that resulted in being able to see into the void
10 Months Ago
Parent merge
10 Months Ago
Fix compile error
10 Months Ago
Parent merge
10 Months Ago
Merge from world_update_2
10 Months Ago
world_update_2 -> Aux2
10 Months Ago
radioactive_water -> Aux2
10 Months Ago
Fixed radiation triggers returning minimal/no rads
10 Months Ago
Speculative fix for MapMarkerCH47.SetupUIMarker NRE
10 Months Ago
Fixed floating IO wires in Radtown Fixed floating stack of license plates in Radtown S2P
10 Months Ago
Remove DontBecomeSolidWithPlayerInside component from waterball, it's deprecated and no longer used Fixed water ball spawning 1m in front of player even if they are standing in front of something solid, fixes sometimes being able to pour radioactive water though walls and killing plants Removed a useless GetComponent in FixedUpdate
10 Months Ago
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10 Months Ago
Fix wolves not properly following players carrying fire
10 Months Ago
Allow removing keys from bb component
10 Months Ago
Fix wolves stopping right in front of players without attacking sometimes
10 Months Ago
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merge from main
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10 Months Ago
radioactive_water -> world_update_2