135,571 Commits over 4,293 Days - 1.32cph!

10 Months Ago
merge from cavebucket_tincanalarm_fix
10 Months Ago
Fixed cave bucket lift not triggering the tin can alarm S2P all caves
10 Months Ago
Added an optional secondary light to EmissionBlink (behind a default off bool) Adjusted the seismic sensor to use it, so that it can emit bounce.
10 Months Ago
Dart damage tweaks. Lowered radiation dart effect strength.
10 Months Ago
Tweaked ocean surface, lake topolgy, enabled water map in monument options Set dressing tweaks
10 Months Ago
Adjusted siren light material timings to match the light rotation timings. Shadow settings configured for upcoming building block shadow proxy changes. Other polish.
10 Months Ago
merge from xorswitch_restart_fix
10 Months Ago
Dart and blowpipe LOD and outline fixes
10 Months Ago
Fixed incorrect surface types on condenser tanks - S2P required
10 Months Ago
Fixed incorrect surface types on a couple bamboo kit prefabs - S2P required
10 Months Ago
Delete bone dart folder
10 Months Ago
switched to automatic box pruning broadphase - local testing showed 47% improvement
10 Months Ago
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10 Months Ago
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10 Months Ago
Added a plane inside the water treatment tank to prevent players being blocked in it - S2P required
10 Months Ago
Compile fix Test list
10 Months Ago
merge from xorswitch_restart_fix
10 Months Ago
Snap to zero paste option implementation
10 Months Ago
Copypaste compile fix Added LoadFileFromBundles Added snap to zero paste options
10 Months Ago
Merge from main
10 Months Ago
jungle_update -> boomerang
10 Months Ago
BasePlayer and RPC factory compile fixes
10 Months Ago
Fixed XOR Switch briefly sending power after a server restart
10 Months Ago
Cherry pick from foliage_wind_phase 118815
10 Months Ago
Reduced velocity of all darts
10 Months Ago
Update the DLSS dll files to only load on Windows. Also, made sure to disable the option in the graphics menu for other operating systems
10 Months Ago
Cherrypick Conditional Armour [118751] -> cocoknight_armor_dlc
10 Months Ago
Seismic detector: Fixed blinker emission script. Blue sirenlight: Fixed light defaulting on after moving out and into cull range again. Red sirenlight: Fixed shadow glitch.. maybe. Electric heater: Heat shimmer outline improvement. Electric furnace: Fixed LightEx making the cookie light too strong. Small generator: Pulsed the exhaust because 1 cyl engine.
10 Months Ago
Switched piper nigrum pieces to Tree Layer
10 Months Ago
Added more precision to colliders for corner jungle ruin pieces. Set piper nigrum SFX components to trigger layer. Set piper nigrum meshes to World. Fixed scale issue with debris colliders.
10 Months Ago
remvoved dead frames from tail end of crossbow viewmodel
10 Months Ago
GUI toggle for using blue vertex channel as wind phase offset
10 Months Ago
Setup HLOD for jungle_ziggurat scene Repainted splats and topologies to try and blend into the jungle biome better (shorter transitions, straight into forest floor splat) S2P
10 Months Ago
Re-factored the ziggurat exterior/interior shell prefab to be by LOD group instead of merged by LOD tier. Set layer to World Fixed jungle ziggurat LOD3 material missing its textures
10 Months Ago
made the bamboo ladders trigger volumes wider by .125
10 Months Ago
Restructure foliage grid to make use of native arrays in cell collect and command creation steps. Use wrapping smaller grid for foliage cells to keep to a reasonable size, while invalidating cells as the camera moves.
10 Months Ago
Fixed foundation triangle not having its link to jungle skin piece
10 Months Ago
Merge from coop_rescale
10 Months Ago
Fixed egg not hatching if server is restarted after egg was inserted
10 Months Ago
Dramatically increased the rate that the sunlight stat increases on chickens
10 Months Ago
Merge from flamethrower_shield_fix
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
Increase maximum vine swing distance from 35 > 45m
10 Months Ago
Merge from vine_launch_refactor
10 Months Ago
Refactor vine launch point so each launch point isn't an entity Shaves 3 separate child entities off every vine tree
10 Months Ago
Merge from protobuf_fixes
10 Months Ago
Fix RepairBench.ChangeSkin and ElevatorLift.Server_RaiseLowerFloor RPC errors
10 Months Ago
Allow BufferStream to grow larger, but don't use the ArrayPool for it