139,585 Commits over 4,505 Days - 1.29cph!

1 Year Ago
Refactor voicelines to replicate with voiceline index instead of voiceline hash, also allows per-category cooldown work to start
1 Year Ago
merge from new_menu
1 Year Ago
Updated steam inventory modal breakdown button design, made the delete button less attractive Updated wording
1 Year Ago
Skins on sale from this week will now appear as marketable locked for X days
1 Year Ago
Fixed store search bar NRE
1 Year Ago
Replace old SHDO shader options, set keyword dynamically during bake
1 Year Ago
Merge from render_pipeline_testing
1 Year Ago
merge from basesculpture_rpccleanup
1 Year Ago
fixed checks on sculpture access permissions on BaseSculpture server RPCs
1 Year Ago
ghost ship C and D variants set dressing progress
1 Year Ago
Reparent colliders in edit mode
1 Year Ago
Manifest
1 Year Ago
bake revert
1 Year Ago
Merge from main
1 Year Ago
Merge from parent
1 Year Ago
Merge from parent
1 Year Ago
1 Year Ago
Merge from main
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Fixed another case of fog of war being deleted when a player is deleted (ReassignEntityId on FileStorage with the players new network id) This will wipe all existing fog of war
1 Year Ago
Merge from main
1 Year Ago
Use SetTextureEx, handle camera struct better
1 Year Ago
merge from main
1 Year Ago
Merge from main
1 Year Ago
Fix map not rendering properly after leaving a hardcore server and joining a non hardcore server
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Merge from main
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Fix build issues with the new config, add all projects to it but skip Build.0 entries -- if a single project isn't referenced the solution will not build at all.
1 Year Ago
Add a solution config that only builds the new Client/Server projects, rebuilding the whole solution takes too long.
1 Year Ago
new_menu -> main
1 Year Ago
Fix 'invite' button
1 Year Ago
Various fixed with the social system in the new menu: Fixed 'enter message' text being empty Fixed 'DM' text sticking around Chat text popping up is decoupled from the friends menu Added a transition animation when chat comes up/goes away
1 Year Ago
Use selectable texcoords to fix vertex stream issues in build
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
Fixed offline store message not showing up when your net is offline
1 Year Ago
Add health threshold based speed reduction. Start reducing max thrust below this threshold, down to a minimum of 10% thrust.
1 Year Ago
Fixed limited tab scrollbar not working Tweaked weekly skin color generation
1 Year Ago
Fixed non scrappable items not showing their market price Fixed Wall Divider Pack loc conflict
1 Year Ago
Rebalance health contribution for boat pieces. Add some damage debug.
1 Year Ago
merge from new_menu
1 Year Ago
Tweak slider NRE fix
1 Year Ago
Restored F1 items menu, prefabed the item button that keeps ending up with nan values
1 Year Ago
Admin convar `global.god` (godmode) now displays GameUI when godmode is active https://files.facepunch.com/jacob/1b2411b1/Unity_l3B1S3MDpp.mp4 Includes new `global.godforceoffoverlay` convar to force disable the UI overlay when enabled to help when recording media
1 Year Ago
Refactor voiceline system to use audioclips instead of procedurally generating audio at runtime, todo now make cooldowns use voiceline type not exact text as id
1 Year Ago
Unhide Jalopy seat and Flechette Gun without mounting HL2 `weapon_fists` sets Weapon in DamageInfo (Community Contribution) Status prints server uptime Improve NPC animation support for pistols and rifles Combine NPCs no longer T-pose with pistols. Improved crouch support for NPCs using pistols and rifles - NPCs wont crouch to shoot for 0.3 seconds and then stand back up Enable EP2 behaviors for npc_combine_s Some sort of "march" thing?
1 Year Ago
merge from main
1 Year Ago
Restored header text for featured items Removed old item store code