141,138 Commits over 4,505 Days - 1.31cph!

1 Year Ago
Allow nexus.redirect with port <= 0 to infer the port from an SRV record (or default port)
1 Year Ago
When looking at a bag: display the owners name above the tooltip provided its a teammate
1 Year Ago
Uncommited stuff
1 Year Ago
replaced deck crane fbx with the correct version
1 Year Ago
merge from localization_improvements/fixes
1 Year Ago
Compile fix
1 Year Ago
merge from localization_improvements/fixes
1 Year Ago
Cleanup, comments
1 Year Ago
merge from fix_facepunchsteamworks_build
1 Year Ago
Update Facepunch.Steamworks to GitHub actions release build (was debug)
1 Year Ago
merge from naval_update
1 Year Ago
Restored naval phrases
1 Year Ago
merge from naval_update
1 Year Ago
Codegen
1 Year Ago
Update pooled list renting to new API
1 Year Ago
merge from main
1 Year Ago
Don't apply item ownership when opening loot containers in invis
1 Year Ago
Added a button in the phrase property drawer to migrate any old data, just in case it wasn't added to the engine.json before the loc changes
1 Year Ago
New naval phrases (so they arent lost after merging main)
1 Year Ago
- Add support for material property blocks in the fallback renderer - Fix retro tool cupboard transparency-related rendering issues
1 Year Ago
Leftover demo UI changes from hackweek
1 Year Ago
merge from localization_improvements/fixes
1 Year Ago
Servers now load and cache the english strings, so the phrase english fields can return something
1 Year Ago
merge from main
1 Year Ago
merge from storepreload_nre_fix
1 Year Ago
Store preload NRE fix attempt
1 Year Ago
merge from friendsmenu_fix
1 Year Ago
Fixed friend menu being considered opened all the time
1 Year Ago
Update the Standard Refraction Underwater Labs shader to have its own pass that accounts for underwater fog
1 Year Ago
Stop Linq allocations on LootSpawn::EnsureFilterUpdated() Stop Linq allocations in Client.Connection::DoClientConnected()
1 Year Ago
Missed file
1 Year Ago
merge from localization_improvements/fixes
1 Year Ago
Stop allocations on ItemContainer::SetOnlyAllowedItems Micro optimisation
1 Year Ago
Fixed conveyor filtering errors
1 Year Ago
Optimise ItemManager::Initialize Linq Queries
1 Year Ago
Workshop scene
1 Year Ago
Fixed empty tooltips NREing
1 Year Ago
Fixed workshop scene localization (was wiped after removing the english field because the phrase update never picked it up before)
1 Year Ago
Adding deployable rig anchor
1 Year Ago
Prefab setup
1 Year Ago
Add Zlinq to the project
1 Year Ago
Downloaded last translations
1 Year Ago
Fixed borked NL jsons
1 Year Ago
Merge from prefabmode_lighting_fixes
1 Year Ago
Implement wrapping displacement map and multi viewport rendering in SpecialPurposeCamera
1 Year Ago
Merge from main
1 Year Ago
Fix wrong blendmode for new displacement clearing
1 Year Ago
Merge from main
1 Year Ago
Better snow blending with terrain, displacement effects colour, reworked displacement manager to allow for continuous displacement (trails instead of discrete steps), displacement rendering now wraps around the map through multiple viewports, and added snow footstep prefab.
1 Year Ago
Add camera splines