140,046 Commits over 4,505 Days - 1.30cph!

1 Year Ago
Compile fix again
1 Year Ago
merge from new_menu
1 Year Ago
Compile fix...
1 Year Ago
Deleted duplicated textures
1 Year Ago
merge from new_menu
1 Year Ago
Fixed store timer saying "refreshes today" when its in less than 24h but not actually today
1 Year Ago
Restored F7 defaulting to player report (when ingame)
1 Year Ago
Use InstalledUICulture for everything instead of a culture based on the game chosen language
1 Year Ago
Silenced the 429 too many requests error when requesting too many market prices Also added a phrase stating the price fetch fail (as it'll block the breakdown button)
1 Year Ago
Fixed not being able to scroll down through all the console commands auto completion list
1 Year Ago
Auth player on wheel unlock
1 Year Ago
merge from new_menu
1 Year Ago
Fixed some NPC drops not calling OnNPCDropItem Add CSS thruster models without mounting CSS` (Community Contribution) Fixed server crash when mounting ladders at edict limit Minor cleanup Improve free edict detection
1 Year Ago
Translate.GetCurrentCulture can be overriden by overrideCulture
1 Year Ago
Use Translate.GetCulture instead of CultureInfo.CurrentCulture when formatting prices, as it always return invariant culture Moved the culture convar inside Translate Removed a log in GetMarketPriceImpl
1 Year Ago
Prevent keyboard shortcuts for randomising player seed and clearing wearables being triggered when typing in filter input boxes. Ignore shortcuts when filter input boxes are in focus
1 Year Ago
Randomising the player seed preserves selected clothing
1 Year Ago
Player can now be equipped with clothing using the wearableScrollView. Multiple items of clothing can be equipped as long as they are compatible in regular gameplay. Equipping a clothing item that is not compatible with others selected will clear the selected clothing. New button to clear player clothing, shortcut with pressing O
1 Year Ago
Revert 127505, not necessary
1 Year Ago
ListComponent static reset
1 Year Ago
Menu chat fixes Party members spawn in the footer next to the chat
1 Year Ago
Redid UI sizing
1 Year Ago
Reapplied player changes
1 Year Ago
Subtract 127494 - contained unwanted files
1 Year Ago
Increase UI size so the scene feels better maximised
1 Year Ago
Unlocking wip. Codegen.
1 Year Ago
Fixed ClientVersion template file and modified FPBuild config file.
1 Year Ago
new_menu -> main
1 Year Ago
Rust plus button styles More rust plus button debugging
1 Year Ago
reduce number of fog shadow samples
1 Year Ago
Now spawning a BasePlayer in the scene rather than just a PlayerModel so we can give items to the player later. Rotation is broken right now
1 Year Ago
Bit more polish to the refresh button Try to fix a hero store video NRE
1 Year Ago
Fix camera zoom, switch to JPG, add camera angle, use chunking for API calls
1 Year Ago
Update: experimenting with offloading tick analytics for players to worker thread In editor delays are pretty small, should win us 0.7ms on 200pop server, but tasks library is al-locating cosntantly - still investigating alternatives. Tests: ran around in editor on craggy, checked profiler
1 Year Ago
Fix a bug where if you press refresh enough times the server browser will eventually brick and show no results Fix the modded page frequently showing 'no servers available' when servers exist
1 Year Ago
Merge from more_worldgrid
1 Year Ago
Additional pooling fix for BiomeVisuals to use the default selection from the prefab when in unhandled biomes (jungle)
1 Year Ago
Merge from main
1 Year Ago
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
1 Year Ago
1 Year Ago
Fix server browser generating duplicate listings on first open
1 Year Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP
1 Year Ago
Removed obsolete food market test files, added bottom layer collision mesh
1 Year Ago
1 Year Ago
merge from main
1 Year Ago
Bunch more locking wip
1 Year Ago
restore the fogginess when controlling autoturrets
1 Year Ago
new_menu -> main
1 Year Ago
Refresh rust plus button when menu opens rather than on player connect
1 Year Ago
Close the menu chat when the menu is closed