139,568 Commits over 4,505 Days - 1.29cph!

1 Year Ago
holster position edited on p17
1 Year Ago
nailgun gun holster position and bounds edited
1 Year Ago
Store takeover priority override changes
1 Year Ago
Fix the loading screen image size on all resolutions and scaling (i hope pls)
1 Year Ago
Set up entitys and override controllers for a selection of weapons
1 Year Ago
merge from fix_buried_weapon_ownership
1 Year Ago
merge from compass
1 Year Ago
merge from pilot_hazmat_dlc
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Death screen fade fix
1 Year Ago
Reassign the read only death screen fog images every time we open the death screen
1 Year Ago
merge from fogmethod1 (sky branch)
1 Year Ago
fix debug_cloud_position not reporting the randomized offsets
1 Year Ago
Iterating: - Exposure improvements. (Overexposed horizon fix). - Minor tonemapping tweaks for highlights (overexposed arctic fix). - Cloud shading improvements in tundra/arctic. Clouds blend in better with the sky. - Various related adjustments to keep harmony.
1 Year Ago
Merge from main
1 Year Ago
New setttings tooltips, re-organized some categories
1 Year Ago
Merge from spraycan_codelock_reskin
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Add back in the option to make the player not show their direction on the map, show an empty circle Even if a player has a compass on the belt, they still need to to pull out the compass to figure out a direction
1 Year Ago
Can no longer buy pistol ammo from npc vendors (affects waterwell mostly)
1 Year Ago
Checkout result button cant be toggled off
1 Year Ago
Fix monuments/vending machines briefly visible when map is fading in
1 Year Ago
Fixed cart not clearing correctly from prefs after a checkout
1 Year Ago
Fix game modes automatically spawning the player if they were killed while offline even if they have a sleeping bag (ie. when we would normally just show the death screen when connecting)
1 Year Ago
More robust map viewing system Shows the proper loading wheel
1 Year Ago
Fix death screen fog not being applied if player leaves and joins another server in a single session
1 Year Ago
Merge from main
1 Year Ago
merge from new_menu
1 Year Ago
Changed menu loading to make sure we aren't initializing disabled preprocessed prefabs Cache loaded pages
1 Year Ago
Merge from main
1 Year Ago
Fixed store subbing twice to steam purchase callback Double instance safeguard for all pages
1 Year Ago
merge from new_menu
1 Year Ago
Safer home page singleton Bail out of server browser if instance is already found
1 Year Ago
new_menu -> main
1 Year Ago
NRE fix
1 Year Ago
compile fix
1 Year Ago
Proper method for formatting timespans as months,weeks,days,minutes and seconds in a translatable way Setup 'last joined' time for quick join and regular server entries Pack last joined time inside light server data we store in the menu json
1 Year Ago
merge from new_menu
1 Year Ago
Ultra wide fixes Always close the cart after a succesfull checkout
1 Year Ago
Checkout result buttons not clickable during the opening sequence
1 Year Ago
Added an horizontal scroll in the checkout result page for when you buy half of the store at once
1 Year Ago
Take a stab at fixing the rust plus button being unuseable when first joining a server
1 Year Ago
Setup quick join system Bypasses the history page (not super reliable), so we store the last connected server data locally Bit of work to ensure info is displayed properly More code cleanup throughout player join and connection classes
1 Year Ago
update from main
1 Year Ago
merge from main
1 Year Ago
Primary green button styles tweaks, to match blue primary
1 Year Ago
Bootstrap roboto sharpness tweak
1 Year Ago
Checkout result page polish
1 Year Ago
Equip the item on the player when a button is pressed
1 Year Ago
Reset the vertical scrollbar position to the top when typing in the filter box