reporust_rebootcancel

130,361 Commits over 4,232 Days - 1.28cph!

60 Days Ago
Added bed to skin viewer
60 Days Ago
merge from main
60 Days Ago
floorpaper tweaks
60 Days Ago
Steam DLC packs atlases
60 Days Ago
merge queryvisoptimization_bugs to main
60 Days Ago
Fix threading issues with removing transforms from query vis, clean up null transform access array entries for pending removals.
60 Days Ago
▍▆▉▉▄▉▆ ▌▆▋
60 Days Ago
Update: StoreTakeoverPath - generalize DrawSpritePathField into DrawPathProxyField<T> - fixed DrawSpriteField not matching how it used to be Need to extract it from StoraTakeoverDrawer as it'll be useful in other places, will do that next Tests: visualized takeovers in editor. Prefab picker is empty (shame) but drag-and-drop works
60 Days Ago
Rest of the misc packs atlases
60 Days Ago
More pack atlases, cleanup
60 Days Ago
▊▅▋▉▋ ▆▄▌▉ ▊▌▊▊▋▇▇▊▌_▇▆▍_▅▆_█▇▉_▊█▄▄▇█
60 Days Ago
▄▌▄▇▆█▉ ▇▇▆▄▌▍ ▆▊ ▋▆▆ ▇▌▋▍▅▅ ▆▌▌▋ ▋▆▍▆ ▄▍█ ▇▅▌▍▌▅ ▌▆ ▇▌ ▌▅ ▍▋▇▇ ▄▆ ▇▊▅▋▍▅_█▉▋▊▅▆▌▌▄▋▇ ▉█▇█▋
60 Days Ago
Adding separated cannon fbxs
2 Months Ago
Update: StoreTakeoverDrawer - path proxy drawer now draws like a sprite field - fixed drawer using wrong fields for icons Tests: tested on cached Path override, clicked to get a cprite picker, drag and dropped - all work
2 Months Ago
merge from workshop_scene_improvements -> main
2 Months Ago
Merge from boat_building
2 Months Ago
Merge from parent
2 Months Ago
2 Months Ago
final fixes before merge
2 Months Ago
rpg incendiary ammunition adjusted lods
2 Months Ago
texture value tweaks
2 Months Ago
food barge set dressing cleanup (floating and colliding objects), reduced size of ladder volumes
2 Months Ago
halloween wallpaper icons, added to skin files, split out wallpaper_iconrender prefab to walls, ceiling and floor so we can preserve render camera transform properties per type
2 Months Ago
fix toggles code after component update
2 Months Ago
- Recalculating mesh batch uv distribution metrics when batches are updated. - Testing texture memory budget being set to 64GB and discarding always enabled.
2 Months Ago
Merge from naval_missions
2 Months Ago
Prevent boats from jiggling once they reach their target position Codegen
2 Months Ago
Cleanup
2 Months Ago
Building skins and hazmats atlas variants
2 Months Ago
Codegen again I guess
2 Months Ago
fix serialized fields being inside compiler define
2 Months Ago
Codegen
2 Months Ago
Update: general cleanup and make StoreTakeoverDrawer draw original props - StoreTakeoverDrawer used if-deffed-out blocks to be able to switch from Textures/Prefabs to paths to them - removed Tile Override path, as it hasn't been implemented fully yet and has been silently failing this entire time Managed to confirm that the data from Main got preserved, but I'll need to do a raw copy of prefabs with configs just to make sure nothing slipped through the cracks. Tests: navigated to takeover configs and explored them
2 Months Ago
Merge from naval_update
2 Months Ago
Merge from main
2 Months Ago
Merge: from main Testing to see if I can upgrade data this way - that'll be next CL Tests: compiles in editor
2 Months Ago
fixed shortcut around the farm fence, set dressing cleanup (floating and colliding objects)
2 Months Ago
Door item fixes
2 Months Ago
Added boat door, setup as boat construction. Manifest
2 Months Ago
merge from bed_improvements - beds are now community skinnable
2 Months Ago
Experimenting with atlas variants, so we can have a downsampled variant we can use for gallery miniature images instead of relying on mip maps Disabled mip maps on all store atlases and assets
2 Months Ago
Update: restore ItemStoreTakeover serialized layout - should allow to merge-and-upgrade all prefab changes, I hope. Will remove it post-merge. Tests: editor compiles
2 Months Ago
halloween floorpaper minor tweaks
2 Months Ago
▉▊ ▉ ▋▍▄█▋▌▊▍▋ ▄▋▆ ▊▇ ▇▄█ ▋▌█▇▌▍▅▍ ▇▍▇▇▍▋ ▋▇ ▌▅-▆▇▉▇▉▆ ▅▆▌ ▆▇▇ ▅▋▉▅▊▋▅▆ ▍▄ ▍██ ▌▆▉▋▆▄▌ ▋▅▅ ▋▌█▇▆ ▆▉ ▄▌▉▍▌▉▌▋▅▄ ▆▊ ▆▅▇▄▌▋ - ▍▉█▊▆ ▉▊▍▊▋▇_▅▇▌▍▇▍▄▍ ▉▍▋▋▄▄▍▉▄▍ ▍▇▋▊ ▊▆▋▅█▊▍▆
2 Months Ago
▄▇▌▉▉ ▆▍▆▊ ▆▆▍▇▆▉▍_▍▋_▄▄▊▊▇▄▋▆▆▆
2 Months Ago
Create tooling to setup mesh LODs for terrain chunks.
2 Months Ago
▍▅▅▊▋ ▋▅▆▆ ▌▆▌▊▅▋█_▆▆▍█▅▊▊▊_▇▋▌
2 Months Ago
█▌██▆▌▋ ▋▄█▉ ▄▍▊▄ ▌▌▊▍▄▄ ██ ▆▆▄▍▅▊▅▅, ▋▉▊▊▅▍▄ ▅▍▍ ▊▄▊ ▍▍▌▅▋▉
2 Months Ago
Steering wheel dismount position improvements for better mounting in tight spaces
2 Months Ago
Add test save with wall destroy bug epo