reporust_rebootcancel

131,271 Commits over 4,232 Days - 1.29cph!

6 Hours Ago
Merge from naval_update
6 Hours Ago
Merge from naval_missions
6 Hours Ago
Fixed dock spawner on 2. Added spawns to 3.
6 Hours Ago
Merge: from spectate_3p_fix - Bugfix: fixes 3rd person spectate camera not following spectated player Tests: spectated target in 3rd person while original body was in a box - camera orbitted target as expected
6 Hours Ago
Tropical1 terrain colliders are now on the terrain layer
6 Hours Ago
Objectives that take you into the deep sea are now no longer valid if the deep sea is closed, preventing you from starting these missions until the deep sea opens again. Deep sea islands objective map marker is now invisible, it wasn't meant to be pointing you to a specific island anyway.
6 Hours Ago
Bugfix: Spectating - when in 3rd person mode, run overshoot checks relative to target entity, rather than current Used to work previously because current entity was part of parent - but since recent changes that's not the case Tests: 2p session on craggy - put spectator into the white box the started spectating. when switching to 3rd person, camera no longer stuck in box and is orbiting around target player
6 Hours Ago
glass material and texture tweaks
6 Hours Ago
Adding more 3p anim transfers to v4 rig
Today
attachment updates
Today
hacked the viewmodel to view materials
Today
Paintball Gun - Switch to metalness shader in transparent part
Today
Pre ruin sculpt.
Today
▍▇▍▇▄█ ▄▉ ██▌█▍▅▅▌▆▅ ▅▅▍ ▅▍▄▅▄ ▆▆▇▆ ▄▇▌▆▄▆▌▋▋
Today
Fixed C height offset.
Allow multiple animation event receivers to receive events on viewmodels
Today
Paintball Gun - Texture update
Today
slight edit to vm lr300 space gun reload anim
Today
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)
Today
▌▉▋▄▇▆ █▉▋▆█▋▌▄▍ ▅▋█ ▄▌▅▋▍▍▉
Today
▇▇▄▌▌▇ ▍▄▉▌▊▍▅▉ ▆█▇▋▍█▄█▋▉
Today
▋▄▇▉██ ▉▉██▍▅ █▄▉▌▍
Today
Hide Skirt repose
Today
Hide and disable boat ladder
Today
Update VehiclePrivilege's menu options text to reference vehicle instead of cupboard. (will fix Tugboat too)
Today
GasMaskStrapCombined and halterneck repose
Today
Remove new scientists from desert military base
Today
▊▊▋▌▌ ▉▍▉█▉ ▄▍▍▌ ▍▌ ▉▆▋▍▌▆▆█▊▋█, ▇▌▇▅▅ █▌█▉ ▉▌ ▄▋▄▅▌▆▉▋▍▉ ▌▋▋▌▍▆▇ ▇▇▇▆▄▄▉▊ ▅▇▌█▅▇ ▇▆▊▆▄▍▊ ▇▍ ▌▌▌ ▍▉
Today
Variable Zoom Scope LODs and prefab setup
Today
showing visible bullet in mag when reloading wip
Today
Spawn fix
Today
merge from naval_update
Today
▌█▄▉ ▌▌▄▄▅█▍▇▇ ▅▆▄▍▇█▋ ▇▉█▉▉▋ ▄▉▌▉▄▆▄▉ ▊▄█▇▅█ ▊▄▉▄▋▄ ▆▇▋▆█▌▍▍▅▇
Today
Swimwear 02 reposed
Today
Added sounds to single and double 50cal reload animations
Today
Final spawns on tropical2
Today
Changed the convar option for hammer such that when disabled the hammer now only shows health info for objects with less than full health (so you can still see what needs repairing).
Today
Fixed casino floor zfighting - S2P FCs
Today
merge from main
Today
Added naval items to primitive and hardcore tech trees
Today
Missing files
Today
Added ores chance
Today
merge from space_station_building_skin
Today
Merge from naval_update (including network++)
Today
merge from birthday2025
Today
merge from wall_parenting_triggers
Merge from naval_update
Today
Added metallic, smoothness, and detail-normal maps to the StandardWithDecal shader to be used for paintable surfaces