reporust_rebootcancel

110,114 Commits over 3,897 Days - 1.18cph!

3 Days Ago
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3 Days Ago
Modular kit improvements to ruin wall kit (still WIP)
3 Days Ago
Commented out any quality settings we probably don't want the client to be able to control. Added a SetMandatoryDefaults() function to set any stuff we definitely want set as default, across any quality levels.
3 Days Ago
handling serverside collision with a coarse collider, this disallows shooting through holes made in the sculpture
3 Days Ago
fix snowmobile error in code rather than prefab
3 Days Ago
Fix all the store pages UI scaling and snow mobile error message
3 Days Ago
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3 Days Ago
Updated rig to V4 with updated names
3 Days Ago
removed old unused ice textures now we have the composite texture
3 Days Ago
Modular kit improvements to ruin wall kit (still WIP)
3 Days Ago
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3 Days Ago
not completing sculpture physics bake in the main thread and instead deferring completion until before the next physics step - drastically reduces impact of sculpting and loading sculptures on the main thread, the bake is generally finished before the frame is finished
3 Days Ago
Scientist accuracy now depends on what the player is doing not only distance
3 Days Ago
merge from clientserver_entityfinder_tool
3 Days Ago
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3 Days Ago
merge from release - RC (client only)
3 Days Ago
Clean up burst logic
3 Days Ago
merge from main
3 Days Ago
█▄▆▋▊: ▊▉▉█ █▉▋▇▆█▆▄::▅▇▋▋▆███ ▌▍▍▍▇ ▆▄█▆▄ █▌▌▌▅ ▄▋▍ ▇▋▉▅▋▇▌ ▄▄▄▉▋▆▉ ▋▆▋▊ ▊▊▅▆▉ - ▆▅▆▍ ▇▅▇▅▋▄▆ ▅▋▍▊▆▉▄ ▆▆▍▍▉▋▍▅ ▉▄██ ▅▋ ▄▅ ▆▄█▇█ ▌▋▌▌ ▋▄ █▍▇▅█▄▉ (▌▄▉▇▊█▄▆ ▉▆▋▆ ▌█▄▉ ▊▊▋▅ ▊▇ ▉▅ ▅▋▋▉▅▆▍▍) ▇▉▍▄▊▌█▄▇▅▇█▅ ▉▌▉▇▇▊ - █▋ ▌▍█▉█▆ ▌▊▉ ▄▇▇▋▌▆▉▍ ▍▋▆▊▌█▄▅ ▍▉▍▅▅▋▉█ ▅▉ ▊█▉▆▉ ▉█▋▅, ▍▄▇▊▉▄▇ █▍ ▆▅▄████▋ ▍█▇▆▋▌▊ ▇▊▅█-▊▅▊▆ ▄▇▄ ▄▉▍▇▅▌ ▆▊▆▄█▅ ▍▅ ▌▌▊▍█▌ ▆▅ ▋▆▍▍ - ▍▌▋▉ ▍▍ ▅▇▇▌▋▉▇ ▉▍▅▊ ▉▌█▅. ▆▌▇▄▆: ▊▉▌▌▋▊▇▅ ▌█▍▊▄ ▉▄▊▌▍▄ ▄▉▍ ▌▄▉▅ ▇ ▉▋▋▄█▉▊▇ ▉█▉▄▅ ▆▅▊▉▆▄▉ - ▇▇█ █ ▍▆▍▋▊▋▌▇▉ ▆▋ █▅██▄█▆█ ▆▆▌▍▌▇▆ ▆▌ █▊▄▅ ▇▆▄▆▊▍▊.
3 Days Ago
More conversion wip
3 Days Ago
ammended sculpture belt switching logic to be less confusing when the sculpture is locked
3 Days Ago
removed material duplicates that are being handled with an mpb in code - only difference is fresnel power being 6.5 instead of 4.5 on one of them, need to check if that's intentional or not
3 Days Ago
hooked up new light setup in code
3 Days Ago
Updating knight armour skinning
3 Days Ago
jungle_ruins_c level layout first iteration
3 Days Ago
Implement the same hammer highlight effect as regular building blocks when targetting upgradables. Show red if the upgrade is blocked.
3 Days Ago
merge from fix_detail_metallic_map_error
3 Days Ago
Fix emission from being clamped
3 Days Ago
LOD fix
3 Days Ago
Light materials.
3 Days Ago
Added deleteEntityById convar Takes all ids provided so multiple entities can be deleted at once (eg. deleteEntityById 1143 1144 1145)
3 Days Ago
Lighting prefab with full color palette.
3 Days Ago
Ice shader: use packed textures to reduce texture sampling, and clean up GUI
3 Days Ago
Show all asset types if no search input is provided
3 Days Ago
Added a new Create Asset tool that has a search function, should be much easier to create new custom asset types compared to browsing through the massive context menu
3 Days Ago
Merge from main
3 Days Ago
Fixed NRE on Arctic Pack item store page (caused from Tomaha snowmobile preview asset)
3 Days Ago
Updated rotation of preview asset for cassette recorder to show it more clearly
3 Days Ago
Added modular car radio to Voice Props DLC item store UI
3 Days Ago
Added a context menu to jump in between the client/server gameobjects of an entity (GameObject/Select Client Server Entity) Only visible when in playmode in CLIENT SERVER mode
3 Days Ago
merge from fix_amplify_import_times -> aux3
3 Days Ago
merge from main -> aux3
3 Days Ago
Fix amplify package reading content of every single file on initial import instead of only reading shader files - in theory will reduce full rebuild times
3 Days Ago
Current gait networked to the client Polished towing interaction conditions Cleanup
3 Days Ago
Adjust the gesture pack store page column layout to better fit the screen when UI scale is low
3 Days Ago
Adjust skin ids to fix conflict with ice sculpture
3 Days Ago
Show the crosshair when looking at a reskinnable entity
3 Days Ago
Tweaked horses examine interaction so it doesn't show up when trying to pickup collectable while riding
3 Days Ago
Fixed case where IO connections would get lost on reskin
3 Days Ago
Horse legs tweaks Fixed steering+reversing issues