reporust_rebootcancel

135,065 Commits over 4,444 Days - 1.27cph!

12 Months Ago
Improve the cart modal and fix scroll issues
12 Months Ago
Merge from main
12 Months Ago
Fix padding on buttons bug
12 Months Ago
Play and Search input styles
12 Months Ago
remove transitions to match all pages
12 Months Ago
Store subnavigation clean and search bar
12 Months Ago
Try and fix connect modal NRE on connect Fix weird demo buttons
12 Months Ago
Subtracted main and some stray files
12 Months Ago
Connect Modal + Play prefab clean up
12 Months Ago
Header changes, exit dialog styling, cart button
12 Months Ago
Fixed jungle pack wrong release date
12 Months Ago
premium modal styles
12 Months Ago
All general store page have their content setup
12 Months Ago
Compile fix again
12 Months Ago
Restored store DLC page content
12 Months Ago
Bugfix: BaseRaidBench - local player now rotates properly Tests: ran the scene
12 Months Ago
Compile fix
12 Months Ago
improvised walkway progress prefabed food market barge area
12 Months Ago
Fixed general tab featured item sorting issues Restored weekly featured skin tile Added skinviewer2.printsupporteditems
12 Months Ago
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
12 Months Ago
Steam inventory debug convar
12 Months Ago
12 Months Ago
Added portrait and square image override for store takeovers
12 Months Ago
WIP work to speed up culling
12 Months Ago
WIP work to speed up culling
12 Months Ago
Add navmesh obstacle to props used on oilrigs, preventing instances of unreachable navmesh on top or inside structures, which prevents pathfinding early outs
12 Months Ago
Electric Table Lamp - WIP Texture update, changes to volumetric & light setup
12 Months Ago
Merge from parent
12 Months Ago
Merge from main
12 Months Ago
Compile fix
12 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
12 Months Ago
Fix connect modal showing duplicate tags Fix NRE when receving a chat Refreshing the modded category refreshes the community category as it should (modded is just a run off from the others)
12 Months Ago
Show loading screen when returning to the main menu
12 Months Ago
Pause LoadBalancer when unloading the world
12 Months Ago
Merge from improvised_planks and very basic initial setup
12 Months Ago
Fix NRE in UIPlayerPreviewControls.ApplyRotation on disconnect Probably fix NRE in PlayerModel on disconnect
12 Months Ago
Fixed broken server browser categories Removed logs that were causing some performance issues when a server was added to the list Hid quick join for now
12 Months Ago
merge from main
12 Months Ago
restore 124170 (clouds/fog)
12 Months Ago
restore 124169 (clouds/fog)
12 Months Ago
Fixing up floating walkway transforms in level
12 Months Ago
Bugfix: BaseRaidBench - local player now spawns on the spawn marker Looks in the wrong direction - will fix next Tests: ran the scene
12 Months Ago
Update: BaseRaidBench - add a run that spawns base and players in it under attack - Removed baseRaid5 and baseRaid25 Local player spawns/teleports to the wrong position - will fix next. Tests: ran the scene locally
12 Months Ago
premium modal clean
12 Months Ago
Fix BBS bone name conflict with ladders
12 Months Ago
reduce initial capacity of the projectile stable index cache
12 Months Ago
Update Naval Improvised Planks Textures and Materials Added Naval Improvised Planks Model and LODS
12 Months Ago
Re-add party invite modal
12 Months Ago
Base for Quickjoin system
12 Months Ago
Reimplemented Discord/Friends changes from the latest update (still missing a few minor things) UIChat supports canvas disable rather than set active Better store hero error handling Better store hero retry Fixed bootstrap