reporust_rebootcancel

144,884 Commits over 4,444 Days - 1.36cph!

32 Days Ago
More lighting
32 Days Ago
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32 Days Ago
Update: resubmit original pool mutex implementation in a separate branch Makes it easy to test across extra benchmarks Tests: ran unit and perf tests
32 Days Ago
Rebuilding the shadow map cache render texture pools when the max shadow lights convar changes
32 Days Ago
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32 Days Ago
Codegen
32 Days Ago
Mortar animations on the v4 rig
32 Days Ago
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32 Days Ago
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32 Days Ago
exported 3p holdtype animation sets with names beginning with A and B after updating 3p running/jog anims. Also set player animation controller timescale for the sprint to 1
32 Days Ago
Restoring this branch from yesterday I had to delete (sorry)
bot
32 Days Ago
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32 Days Ago
Subtracting 150318
32 Days Ago
Fixed an issue with flickering point lights caused by them having different shadow biases
32 Days Ago
Subtracting 150367
32 Days Ago
Subtracting 150376
32 Days Ago
Subtracting 150380
32 Days Ago
Subtracting 150385
32 Days Ago
Subtracting 150388
32 Days Ago
blowpipe charm position tweak
32 Days Ago
Merge from terrain_lowering_nms_large_cave
32 Days Ago
Restoring a bunch of commits from yesterday I had to delete (sorry)
32 Days Ago
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32 Days Ago
merge from main
32 Days Ago
Subtracting 150838 (reapplying new navmesh)
32 Days Ago
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32 Days Ago
Merge from terrain_lowering_nms_large_cave (reapply)
32 Days Ago
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32 Days Ago
Subtracting 150878 (new submesh subtract) i.e. reapplying new submesh
32 Days Ago
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32 Days Ago
Modified Jenkinsfile to utilize fpbuild installer scripts to manage fpbuild version per pipeline instead relying on globally installed version on the Jenkins runner system.
33 Days Ago
Subtract 150311
33 Days Ago
Test branch Start from cs 10513 and merge in 150311
33 Days Ago
When sprinkling in local servers ensure they're under like 150km rather than < 1000km
33 Days Ago
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33 Days Ago
Merge from terrain_lowering_nms_large_cave
33 Days Ago
Re-bake missile silo heightmap to workaround AddToHeightMap issue
33 Days Ago
Fix deployable snapping not working properly in some cases Client now sends over its setup and server validates (just like regular placement)
33 Days Ago
add RustForwardOpaque lightmode to opaque geometry pass
33 Days Ago
Final fixes
33 Days Ago
RRP deploy guides
33 Days Ago
Add version printout to the server log file, was only on client before
33 Days Ago
More lighting
33 Days Ago
Add queen bed entity to large apartment
33 Days Ago
Create queen sized apartment bed
33 Days Ago
Add single bed to medium apartment
33 Days Ago
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33 Days Ago
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33 Days Ago
merge from main
33 Days Ago
blowpipe charm position changes