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143,757 Commits over 4,413 Days - 1.36cph!

32 Days Ago
Crypt building skin store page baseline
33 Days Ago
Add sell order skin support to the marketplace terminals in outpost
33 Days Ago
charm position tweaks
33 Days Ago
Fix all the compile errors
33 Days Ago
main -> vendingmachine_ui_refresh
33 Days Ago
TMP compile fix
33 Days Ago
merge from unity_6.3.11/new_inputsystem
33 Days Ago
Compile fix
33 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
33 Days Ago
More menu items stuff
33 Days Ago
Menu items cleanup
33 Days Ago
update textures for prototype upgrade
33 Days Ago
Initial pass on darts game reticle - convar options for testing - acceleration, velocity, and friction for movement - random acceleration for variance, with "hold breath" to stop random and increase friction - accuracy ring once velocity is below threshold
33 Days Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
33 Days Ago
updated engineer workbench created empty states/models for prototype, range, defence, surplus, effiency and surplus. + full empty state mesh. created prefabs
33 Days Ago
Stripped out TMP sprites
33 Days Ago
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33 Days Ago
Stripped out TMP style sheet
33 Days Ago
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33 Days Ago
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33 Days Ago
Industrial Storage - WIP textures
33 Days Ago
merge from unity_6.3.11/new_inputsystem
33 Days Ago
- Smoothed the zooming in and out in third person camera view - Fixed third person camera zoom being inverted. Added client.'invertthirdpersoncamzoom' convar for the sickos that prefer it the old way
33 Days Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
33 Days Ago
Fixing female torso skinning and skinning fix/ burst cloth setup for bunny suit
33 Days Ago
Industrial Torch - Updated model with reduced dimentions and thinner grip area
33 Days Ago
exported edited 3p crouch movement anims
33 Days Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
33 Days Ago
wb3 setup
33 Days Ago
restore wb2 placement mesh ref
33 Days Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
33 Days Ago
Potential fix for "can't call stop on disabled agent" log spam
33 Days Ago
BDU texture updates
33 Days Ago
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33 Days Ago
Hook up t2 filler/upgrade item links
33 Days Ago
Patched TMP shaders to work with soft mask
33 Days Ago
forgot to commit empty filler prefabs
33 Days Ago
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33 Days Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
33 Days Ago
Restored scroll speeds
33 Days Ago
Use absolute path when downloading world
33 Days Ago
added empty states for tier 3 like tier 1 & 2
33 Days Ago
Apartment penthouse brick walls - WIP and material exploration
33 Days Ago
apartment lights collision added
33 Days Ago
apartment lights lods update
33 Days Ago
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33 Days Ago
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33 Days Ago
Replace tabs in spawn.report output (they confuse the new console)
33 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update