reporust_rebootcancel

145,782 Commits over 4,444 Days - 1.37cph!

28 Days Ago
Move all the contents of the medium apartment into furniture so it's only spawned while rented
28 Days Ago
- Camera now points behind the pool ball (stops any weird angles and needing glasses to see what you're hitting) - Camera points slight up when a ball is in the way - Seperate all the logic over so the pooltable is in control of most of it - Cleanup
28 Days Ago
Convert small apartment props + move new props into "furniture" parent so they only activate when rented
28 Days Ago
updated m16a2 gamemesh
28 Days Ago
Industrial Torch - Updated worldmodel with LODs
28 Days Ago
skins
28 Days Ago
WIP Darts Viewmodels
28 Days Ago
Update manifest
28 Days Ago
Convert more props from medium apartment into entities
28 Days Ago
renamed to industrial decor pack
28 Days Ago
Update manifest
28 Days Ago
Convert double vanity prop in bathroom
28 Days Ago
Redo swapping some of props -> entities in small, medium & large apartment
28 Days Ago
Fix double vanity entity prop positions
28 Days Ago
merge from PlayerRigUpdate2/inventorypreview_improvements
28 Days Ago
merge from PlayerRigUpdate2
28 Days Ago
Added post processes to the inventory player preview, uses the same profiles as the maincamera
28 Days Ago
updated override controller
28 Days Ago
Increased inventory player preview render texture resolution to fix the hair dithering looking bad
28 Days Ago
merge from industrial_dlc (and bowless_crossbow)
28 Days Ago
Fixed BatteringRam.DamageEntities NRE
28 Days Ago
merge from bowless_crossbow
28 Days Ago
Fixed torch fire effect texture compression artifacts
28 Days Ago
Remove furnaces from the cooking queue on destroy, fixes nre when reskinning an electric furnace Also fixed the IO sub entity being respawned over and over when reskinned
28 Days Ago
merge from main
28 Days Ago
medium apartment lod fixes cobwebs cockroaches
28 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
28 Days Ago
Extended legs a bit further up in pants.shorts so transparent skins work
28 Days Ago
merge from game_room_dlc
28 Days Ago
merge from main
28 Days Ago
merge rust_relay_server -> main
28 Days Ago
merge main -> rust_relay_server
28 Days Ago
Ensure FakePlayer at net startup and server occlusion tweak
28 Days Ago
merge from main -> apartment_complex_monument
28 Days Ago
change waterwheel electric zap sounds to be same occlusion settings as rest of waterwheel sounds
28 Days Ago
fix water wheel water loop sound class (can occlude now)
28 Days Ago
Tweaking industrial torch burst cloth settings
28 Days Ago
deploy timing changes on cowbell, flute and trumpet
28 Days Ago
Set MouseDelta LegacyScale to 0.1 on macos
28 Days Ago
merge from workshop_emission_fix_again
28 Days Ago
workshop emission fix: when the workshop reads colours on materials that have default HDR emission intensities not equal to 1, it now divides by the default intensity. thus restoring the RGB slider values used in the skin submission.
28 Days Ago
assigned latest bowless crossbow 3p animations to its override controller and set holster/backpack gun position
28 Days Ago
Setup colour changing with spraycan on industrial shelves
28 Days Ago
28 Days Ago
set fake player to default to false
28 Days Ago
Adding burst cloth material for industrial torch
28 Days Ago
MP5 deploy animation timing update
28 Days Ago
Adding burst cloth to industrial torch viewmodel setup
28 Days Ago
merge from main
28 Days Ago
Blowpipe reload animation update